I've had a minor late-game concern for 2077's Netrunner class, which is the build I plan on sticking with.
Games have a tendency to, over time, dilute or outright disable non-combat options as a viable means of progressing through the game. I can see higher level bosses, whether it be from side content or the main game, railroading players into a more shooty playstyle. That'd take some of the air out of a Netrunner's build and customization options. Is anyone else tiptoeing towards a Netrunner preference with this same concern? Or do we think there'll be ways to complete 2077 with some melee moves and a taste for hacking?
Games have a tendency to, over time, dilute or outright disable non-combat options as a viable means of progressing through the game. I can see higher level bosses, whether it be from side content or the main game, railroading players into a more shooty playstyle. That'd take some of the air out of a Netrunner's build and customization options. Is anyone else tiptoeing towards a Netrunner preference with this same concern? Or do we think there'll be ways to complete 2077 with some melee moves and a taste for hacking?