Death132;n7744820 said:I am purely referring to Geralt and the effect the shadow has on his colors and textures. The environment looks fine. In 2.2 and Vanilla CSL Geralts appearance remains consistent in both the light or in the shadows. In 3.1 while in shadows, his hair becomes whiter, HW beard becomes dark grey, skin is more tanned, and his armor looks a bit washed out. In 2.2 and Vanilla CSL he looks like he's in a shadowed environment. In 3.1 it almost looks like he's copied from a completely different scene and pasted in front of a separate background.
Again I'm only referring to the way shadowed areas effect Geralt.
About hair you are right. It seems it is not lit by sarrounding time by time. But only his hair.
In 2.2 the way shadows worked was totally different than 3.1. It looked like ambient color effected shadows more. What I want to say for example the color of shadow effected by nearby object. But in 3.1 it works different. Not bad but just different. Now shadows are almost always blue. But it is how it was in E3 gameplay.
About Vanilla. Man, i cant even see the difference when Geralt in shadowed area or under light. Because of fake projector effect Geralt always looked out of place.