Spears and Gernichora are hella powerful. Somehow I managed a win, a tie and a loss with Ardal. But man is that thrive/spear engine oppressive to play against.
I should probably tech False Ciri
I should probably tech False Ciri
Spears and Gernichora are hella powerful. Somehow I managed a win, a tie and a loss with Ardal. But man is that thrive/spear engine oppressive to play against.
Yeah, the Gerni Fruit should be a spawn or a summon instead of a unit play. That would correct this particular problem. A spawn probably makes more sense.
I also think the idea with the MC Spear and Wyvern Shield change was fine but the implementation is a bit off. Instead of this...
Mastercrafted Spear
Zeal
Order: Damage an enemy unit by 1.
Refresh this ability whenever you play a unit.
It could borrow the Elven Swordmaster concept and be this....
Mastercrafted Spear
Zeal
Order: Damage an enemy unit by 1.
Cooldown: 2
Whenever you play a unit, decrease Cooldown by 1.
I believe this would completely block getting two pings on the same turn, which I don't think is intended behavior.
That would be too much of a nerf; no one would be playing Spears from a competitive standpoint anymore. I also need a larger sample size vs. Gernichora as well; I'm at rank 6 but haven't ran into her often at all yet.
Still it doesn't mean anything, right? MO has so many broken cards and mechanics whether people play that more or not.I'm at rank 4, there were many monster when new patch got online, but recently I haven't seen too much woodland or elder since players have the right strategy to deal with them.
I just installed ~387 MB patch and after running game, Gernichora has text updated from "spawn and play" to "spawn and summon".Gernichora had been fixed (at least I think so by the official tweets. I haven't unlocked her, so can't confirm.).
"I do not have any data left to backup basicly anything and do not refer to any facts, but let us just pretend subjective claims I apparenty do not even intend to backup are enough of a reason to gut a faction."Still it doesn't mean anything, right? MO has so many broken cards and mechanics whether people play that more or not.
Don't have any data left? We are discussing one card in another forum (and I see that you take this notion of pretence and BS there). I will create posts for other cards I feel are broken. It was a reply to a statement saying MO is less. Feel free to create posts which you think are broken in other factions. Just please don't troll and flame on topics you don't like."I do not have any data left to backup basicly anything and do not refer to any facts, but let us just pretend subjective claims I apparenty do not even intend to backup are enough of a reason to gut a faction."
I am neither flaming, nor am I saying you should not make a point, however if you state cards, which are not played, are problematic, despite not even appearing to be problematic, you are being silly, in fact I am not even stating them not being played is true, however saying that without any factual arguments that argument does not hold is simply wrong.Don't have any data left? We are discussing one card in another forum (and I see that you take this notion of pretence and BS there). I will create posts for other cards I feel are broken. It was a reply to a statement saying MO is less. Feel free to create posts which you think are broken in other factions. Just please don't troll and flame on topics you don't like.
Dear @InkognitoXI , thanks. Apology accepted.I am neither flaming, nor am I saying you should not make a point, however if you state cards, which are not played, are problematic, despite not even appearing to be problematic, you are being silly, in fact I am not even stating them not being played is true, however saying that without any factual arguments that argument does not hold is simply wrong.
No offense intended, however that is not an argument, maybe I should have stated that in a less sarcastic way.
That is how these cardgames work, people adapt to win against the current environment, accepting loses in case they have an edge in enough games to win more than they lose, which further changes other peoples choice in decks until this stabilizes.[...] I faced an opponent who has heavily teched against MO, when I played ST. It was really sad to see that. Yarden, Geralt Of Rivia, Eyck all putting 2 or 3 points on board. He would have definitely won against an MO, but had no chance against ST (and I think even with most of faction/leaders). If not for MO, no one would even create such a deck. It is like when Eithne artifact was in dominance, everyone had 3-4 artifact removal. Its disgusting. These kind of repeated tall units, or bigger than normal power swings destroys other's creativity. And I want CDPR to fix it, with the power civilians are entrusted with [...]
That is how these cardgames work, people adapt to win against the current environment, accepting loses in case they have an edge in enough games to win more than they lose, which further changes other peoples choice in decks until this stabilizes.
If you think that is problematic or you simply do not want such a massive advantage based on the choice of decks that addresses the game in general and would involve the differences to be smoothed out, for all factions.
A potential solution would also be more versatile cards, like the old Silver Mages, which had the choice between 3 useful effects, including 1 specific and at least 1 generic to not be useless outside of these circumstances.
Come to think of it I am disappointed in the lack of such cards, given that they previewed a few of these before homecoming launched.