I am not a developer, programmist, or anything like that.
But think about it logically. With the Witcher 3, CDPR had lots of experience. The Witcher 1 and 2 are games with lots of flaws (especially 2, with its clunky inventory, broken minimap etc.) but they provided them experience for the Witcher 3. They knew (more or less) what to do and what not to do, because all the Witcher games share the same setting: a medieval fantasy with lots of combat, intense story, and lore.
This is not the case with Cyberpunk 2077. The game is their first title set in a futuristic setting with guns, cars, skyscrapers. They even changed the camera perspective.
They simply didn't have enough experience with that kind of game, and they failed.
But think about it logically. With the Witcher 3, CDPR had lots of experience. The Witcher 1 and 2 are games with lots of flaws (especially 2, with its clunky inventory, broken minimap etc.) but they provided them experience for the Witcher 3. They knew (more or less) what to do and what not to do, because all the Witcher games share the same setting: a medieval fantasy with lots of combat, intense story, and lore.
This is not the case with Cyberpunk 2077. The game is their first title set in a futuristic setting with guns, cars, skyscrapers. They even changed the camera perspective.
They simply didn't have enough experience with that kind of game, and they failed.