Well actually not much, I am just testing it.
It just remaps the sprint key to walk and gives it higher speed then makes default walking itself slower. Basically makes your default speed into walking. But it removes sprint from the game idk how to fix it.
I'm trying so hard. I want to play this god damn game I took my holiday for this. I love it. But I refuse to play it without a walking toggle.
In that config you set the W key to like half the speed 0.5 and then add another key mapped to walking and give it like 5.0 speed (though I think its capped - Why btw? Why cap anything uncap it for modders cdprj pls). So might as well put it at 1.0 because I think thats the maximum. So it would look like something like this:
<mapping name="LeftY_Axis" type="Axis" >
<button id="IK_Pad_LeftAxisY" />
<button id="IK_W" val="0.6" overridableUI="forward"/>
<button id="IK_LShift" val="1.0" overridableUI="forward"/>
<button id="IK_S" val="-0.6" overridableUI="back"/>
</mapping>
The end result is you walk by default slowly and run when you press shift. Though you no longer have sprint. So I guess it doesn't really solve anything.
I guess I'll just keep trying. Would help if we knew what kind of options we can pass through here.
You also have to remap the A/D keys to the same value or you'll move sideways faster.
So close. This could have worked. But the default jog speed are capped it seems. It doesn't increase the speed above the maximum value which I think is 1.0. Shame.
You can just add
<button id="IK_Alt" val="0.6" overridableUI="forward"/>
and leave everything else default
so it look something like this:
<mapping name="LeftY_Axis" type="Axis" >
<button id="IK_Pad_LeftAxisY" />
<button id="IK_W" val="1.0" overridableUI="forward"/>
<button id="IK_S" val="-1.0" overridableUI="back"/>
<button id="IK_Alt" val="0.6" overridableUI="forward"/>
</mapping>
The result is you can walk by pressing only left Alt key. Running and sprinting is still working with W and Shift.