No XP on grey quests taking all the fun out of exploring at own pace
First off, congratulations on one of the most well crafted digital world I have ever seen. Since my computer is 3 years old, I begrudgingly decided my better option was to buy the game on PS4 and I have got to say that I am impressed with what you have accomplished on there.
Now that I have given you the flowers, here is the proverbial pot so to speak. My only qualm is with your reward system, more precisely the experience points given through quests completion. Thing is, you built this immense world for us to explore as we see fit, unshackled us from the monotony of on rails RPG. You made a somewhat MM(Offline)RPG yet you are punishing your most devout fans who take their time exploring all the nooks and crannies of your extremely well orchestrated game by removing their xp gain if they went ahead and quested too much on their own free will before going back to the main story. I would partly excuse this decision if it was a multiplayer game, or if doing higher leveled quests while being under-experienced would bear more rewards, but alas it is not the case. Problem is, we are not warned that after a certain threshold we will be deprived of the fruits of our labor and honestly this takes away a lot of the enjoyment of taking time to explore thoroughly the world you took so much time and effort to build for us.
As you can probably guess, I personally am in such a predicament. I got around to doing the main quests of Ladies of the Woods and Family Matters at level 14 because I wanted to look and feel badass in my newly crafted Feline gear set (got to see those guns in action) only to realize that I was getting nothing out of completing those tasks. It is only after perusing the web that I realized that not only the new patch introduced an XP bug but that anyone who was completing grey quests were ripped of their sweet experience points. I would strongly advise in rethinking this mechanic as I think it takes a lot away at what you intended your customers to accomplish and the time you wanted them to spend in your world. Fact is, on a financial standpoint, you want them to stick around as long as possible so when additional content is released they are incentivized to purchase it as they are still very much hooked on your product. For me personally, just discovering this has really dampened my fun and will to continue exploring the world and enjoying your game at my own pace. It's the kind of thing that actually got me to register on your forum and take some time to write to you about, which I got to say is something I almost never do (exception being this case).
I know I'm not the first to say this and probably won't be the last, but hopefully my words along with those of my fellow witchers will get you to fix this issue for us and hopefully no later than the next patch. I can't wait to dive back in and continue taking out the trash one abomination at a time and I'm pretty sure I am not the only one.
Sincerely,
Paut of Rivia