Older Release Date and General Speculation Thread.

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CDPR tends to push the envelope with graphics (on some console types) so getting their games to run smoothly and look pretty similar across all platforms is a technical challenge not to be underestimated.

Unless a game is specifically built SOLELY for PCs it has to take console limitations into account during design and testing. It really doesn't make any sense to design and make essentially two (or more) essentially totally separate games that share a theme just to take full advantage of, or cater to, the various platforms it's intended to be sold/played on.
 
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Do we have to fear the future?

Maybe a little misleading title :)

What I am pondering about now is the relation between downgrade outcry, platforms parity, hardware limitations and myriad of others things great and small...
Probably right now CDPR is assessing the situation, thinking whether they should publish in a future a vertical slice, like Witcher vgx one, which may bring down gaming community to their knees in sheer wonder. Just to have it scaled/toned down later because it wont work that great on a larger scope.
Should they fear another outcry? Or should they go all the way, show us top graphical fidelity which would be a bar to strive for?

I think if the message apart from hype would be clear - we want that and will try our hardest to achieve that I see no harm in this. I want this. I ask for this.

Parity is another thing, may call it a necessary evil. But lets hope CDPR will be successful with TW3 to the point where PC version of CP'77 can be developed as a separate build with all the bells and whistles possible. And then some.
 
I can't care about graphics. Witcher 3 looks quite good enough as it is, downgrade or not.

All I "fear" about the future regarding Cyberpunk is that the gameplay and ruleset adaptation are downgraded towards that of a common action adventure. That's something that probably won't cause any outcries, but it's something I think should if downplayed.
 
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227

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The push toward more and more realistic graphics is a pointless one, honestly. After an hour or two, even the prettiest game's graphics become normal and you stop noticing. After that, you only notice things that are less realistic, and I think it's pushed the industry into a bad place of putting money into the visuals instead of the gameplay. I'm hoping they do something more stylized. unique, and easier (to both make and run) that will allow them to focus on the writing, mechanics, and quest design.
 
Oh, I still marvel at the pretty. Did for all of DAI, too.

But,v yes. Graphics aren't my big huge thing in crpgs. I'd rather have best writing possible, gameplay choice s and a living world.

Fear is generally the result of anticipation. If you are anticipating a PC centric RPG, forget it now.
 
I can't see CDPR downplaying the ruleset, or Mike letting them if they wanted to tbh. And the Witcher 3 is so far in my playthrough an amazing game so I have faith Cyberpunk will be as well.

My fear for the future is when will they start talking about Cyberpunk again? :p
 
The push toward more and more realistic graphics is a pointless one, honestly. After an hour or two, even the prettiest game's graphics become normal and you stop noticing. After that, you only notice things that are less realistic, and I think it's pushed the industry into a bad place of putting money into the visuals instead of the gameplay. I'm hoping they do something more stylized. unique, and easier (to both make and run) that will allow them to focus on the writing, mechanics, and quest design.

It isn't pointless.

Overall, it's a good thing. Photorealistic graphics will push the envelope in terms of storytelling. And mark my words: it might signify the death of movies as we know them esp. with the advent of virtual reality. It's likely that movies will become more like video games/evolve into some form of theater.

Are games worse now then before in spite of better graphics?

Sure. I agree. But it's because they are playing with the big boy now. They bring in more money then movies and they have a bigger toolset (like facial emotions). They cannot simply get away with good writing. They have to master the delivery.

Something similar is happening to music. What Nobuo Uematsu could do with the SNES was nothing short of extraordinary given its limitations. He moves up to symphonies, he loses a lot of his punching power.

In a way, it only reflects general mediocrity in modern arts and the youth of the medium. The tools are there, but the skillset isn't. While we blame the industry as a whole, we should really point fingers at the individual artists. They are deeply in bed with a corrupt and decadent Western popular culture.

We need someone like Richard Wagner. Someone who recognized everything around him was crap, was not afraid of offending anyone and decided to do things his way.

I'm not worried for CP2077. The way that the W3 is reviewed, I have high hopes. I'm somewhat worried that the combat will be boring, but it isn`t a dealbreaker if it is.
 
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I'll be happy even if it looks like Witcher 3. What I don't like about this downgrade talk is that some people make it appear as if it were the biggest problem of a video game when clearly it isn't. Some people act like if CDPR owed something to them. They care about gamers, sure, but they also care about making a successful game which most people can play. I wonder how many people could have run 60 fps 1080 version of the VGX trailer.

Video games are different than other entertainment, as they can always evolve with patches and modders. If you want the game to play how you want take advantage of this situation and be done with it.

Without consoles, there won't be Cyberpunk 2077. End of story.
 
I think we do have to fear the future.

Sooner or later, this forum is going to be flooooded. WIth so many people and so much stuff, your mind will pop.

CDPR has a huge, huge success on thier hands and they've already turned their attention to CPunk, intent no doubt on making it as big or bigger.

So make friends and chat in the peace now.

Because this is Cyberpunk, choomba, and the Future isn't bright.
 
I think we do have to fear the future.

Sooner or later, this forum is going to be flooooded. WIth so many people and so much stuff, your mind will pop.

CDPR has a huge, huge success on thier hands and they've already turned their attention to CPunk, intent no doubt on making it as big or bigger.

So make friends and chat in the peace now.

Because this is Cyberpunk, choomba, and the Future isn't bright.

Yes I feared this day would come. I already forsee the threads asking to tone down the secks and boo-boos and keep it politically correct because it hurts their feelings. Or the 100's of downgrade threads trying to tell us that CDPR are worse than EA. I really did not enjoy my time on The Witcher forums towards the end. I see myself one day having to leave this forum as well, but I lurk mostly anyways.
 
] I really did not enjoy my time on The Witcher forums towards the end. I see myself one day having to leave this forum as well, but I lurk mostly anyways.


I recommend the Ignore button.

Also, the Witcher forums have calmed down and are full of fun stuff again! Visit!

Here..well, I don't plan to forget the last month. If people want to complain - and they will - there is a method: email CDPR, GoG Games or Steam. Don't come here, break the rules and crap on my Ratlings.

Expect many ponies In the Dark Future. Ponies For Idiots.
 

227

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Overall, it's a good thing. Photorealistic graphics will push the envelope in terms of storytelling..
Are you drunk, dearest poet?

Graphics and storytelling are completely different things; real life has fantastic graphics, yet that's where Twilight came from. Final Fantasy 13 has better graphics than Final Fantasy 6, too, so I suppose you believe the former has the better story, as well? Money put into graphics is money not being put into the writing and other game elements, and there are any number of other examples that exemplify this.

I already forsee the threads asking to tone down the secks and boo-boos and keep it politically correct because it hurts their feelings.
We've already been through all that before, though. When the teaser trailer first went up, the forums were overrun by enthusiastic newcomers and weirdos alike. We had threads about feelings, and then the opposite overreaction (including one individual who wanted female characters he could customize to look like porn stars because HE WASN'T NO HOMO AND DIDN'T WANT TO LOOK AT GUY BUTT).

Such beautiful chaos. I can't wait for round 2.
 
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Are you drunk, dearest poet?

Graphics and storytelling are completely different things; real life has fantastic graphics, yet that's where Twilight came from. Final Fantasy 13 has better graphics than Final Fantasy 6, too, so I suppose you believe the former has the better story, as well? Money put into graphics is money not being put into the writing and other game elements, and there are any number of other examples that exemplify this..

Why would graphics and writing be mutually exclusive?

Like great music, no amount of money will fix writing because it relies on individual intellect. Edgar Allen Poe was broke most of his career. So was HP Lovecraft. Shinto Ishihara wrote Season of the Sun in high school.

The problem is that the quality ceiling for video games narrative is low.

As long as gamers think that games like DXHR, Mass effect and Bioshock 1 and the like represents the cream of the crop in terms of storytelling, writing will stall.

Most devs seem to be geeks living in a geek world doing things for geeks. . Most gamers are perfectly fine with junevile comic book stories about men in thighs, fantasy stories that are copy/pasted from D&D, or green monsters with cartoonish oversized muscles.

The DHXR lead writer doesn`t even have 'writer' in her resume because of the stigma. now please explain to the audience how more money thrown at the problem would fix this cultural deficit.
 
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It's some kind of a paradox
Before, graphics were very limited, so programmer had to put a lot in background, stories, etc... to make a game exciting.
Nowadays, they can do whatever they want, and only a few use those resources to create a living world with a thick background, etc...

It's mostly "look at how my trees are beautifull and well animated", but beyond that, there is nothing to chew on.
 
To me the Witcher 3 is (so far) proof of a game that accomplished good visuals, an open world and good writing. A difficult feat. Basically do this for Cyberpunk and I'll be happy.
 
Also, the Witcher forums have calmed down and are full of fun stuff again! Visit!

not really, its quite messy, lot of new threads most of them asking things or complaining about something or telling CD to change something.....but still lot of action and many new members
 
not really, its quite messy, lot of new threads most of them asking things or complaining about something or telling CD to change something.....but still lot of action and many new members

Well of course. But it's not full of bitter angry rantings. Much calmer. And many of the posts about the game are quite interesting, vis-a-vis how people are experiencing it. Open world stuff, gameplay stuff, combat...check it out.
 
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