In an ideal world, I would like a SECOND FULL STORYLINE.
In which we save Jackie, we do not insert the chip into our head and we never see Johnny at all, except for a mention in notes and dialogues. A large, free DLS that adds a second storyline to the game in which the whole story goes differently.
Yes, I understand that this will not happen. Because this untalented, weak studio for 10 years of development was barely able to make one linear plot for 15 hours.
Turn on skip dialog per scene. And Johnny is skipped over.Sounds logical.
We've got pills to shut up Johnny. But we can't eat them except for the plot cutscenes. Why?
I don't mind Johnny Silverhand at all, in fact I like him but I wish I knew Cyberpunk 2077 was going to be a "RPG" about a celebrity 8 years ago....REMOVE JOHNNY PLS
I completely agree, and so far I've formed the opinion in early game that I probably do NOT want to complete the game, or indeed, as you mention have any involvement with Johnny at all. As I regard the CDPR 'Keanu fetish' as being the prime ruination of this product, and have lost a lot of respect for the actor for this result. I think the whole 'celebrity' involvement in game was a mistake and ended up with the vision dumped to pander to the commercial attraction of these 'names'
I would prefer to simply play to a point where I cannot avoid the chip / and endings, and just from then exist in the game as an open world and find challenging combat and things to do.
This is partly based on the gleaned knowledge (spoiler...)
that I believe from what I have read after the ending you can no longer play your current V character in the game and cannot go back and just enjoy immersion in the world. If I am wrong about this do, point this out.
I have already improved my enjoyment of the game using mod resources:
adding third person view, editing colors of cars, editing clothing, using the console via tweeks, using mods to 'fly' into the aerial delights and views of Night City, exploring the areas outside of the Watson Lockdown, opening up locked areas, editing V's appearance in game, living in V's Mansion, and more. I am very early pre 'The Heist' at the moment and in no rush to progress the main game at all yet spending time driving round the whole map and tagging all the Fast Travel terminals. I am not sure at what point I can either:
1. avoid the chip from Johnny ( or even avoid Johnny)
2. Avoid ending
If the only way is to simply not progress past these points, then so be it, I do not want to end up losing all I put into my character and running a new game. DLCs would be great as long as you do not have to complete the ending to use them and you continue with your existing V, and they do not override a modded game file.
I will start with I love Keanu Reeves.
However, I wish this game was made without the Johnny storyline. This game should have been about V, not Johnny. I should have been playing my character's story not Johnny. I should have been a corporate war between Militech and Arasaka that V was in the middle of not a stupid chip of Johnny in my head. They ruined the game for me and with the endings there is no replayability.
It is not about V. The story is about the chip in your head(Johnny) and as many times you are knocked down from issues with the relic malfunctioning is a reminder of that. You can headcannon and believe it is about V all you want but it isn't.when you end the game they send you back to your save before attempting the ending, they add a couple special items you got while ending the game to your save.
you cannot avoid Johnny and experience most of the game, unless some one hacks it. I'm not sure why you hate a character you haven't even interacted with yet though. He can be a villain or a friend depending on how you interact with him.
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You can choose how much its Johnny's story or Vs story. You can choose whether Johnny is a gift or a curse. You can never do anything Johnny wants to do. There is only a couple of memories of johnnies, and much present of V. Johnny has... the blowing of arasaka, and alts death, thats the only parts of Johnny story you have to deal with.
It is not about V. The story is about the chip in your head(Johnny) and as many times you are knocked down from issues with the relic malfunctioning is a reminder of that. You can headcannon and believe it is about V all you want but it isn't.
RPGs are about choices and how those choices matter. This is not the game we were given or promised. Maybe we have different ideas of what an RPG is. In my mind this game is not an RPG but an action adventure. Action adventure is what you are describing.first of all, RP is about headcannon, thats actually the premise. I guess what you are saying is you wanted another narrative story, more focused on a character they wrote named V. Something more like the witcher, where you play out another character's story.
Basically since they decided that V is mostly a player created charachter, V's story is mostly told through the players responses, choices, and yes headcannon. There are the events that happened, and V/the player chooses V's motivations, character arc and how V feels about things.
I personally wish they did even more of this, rather than less. More optional quests that tie into the ending path, more choices for how V talks and mannerisms. More options on who to align with. But I recognize thats probably too much since this was basically the most they could achieve in 4-8 years with their budget.
But some other people probably want, like you a more focused narrative on a merc named V instead of a more open one where V is left up to the player's imagination
I will start with I love Keanu Reeves.
However, I wish this game was made without the Johnny storyline. This game should have been about V, not Johnny. I should have been playing my character's story not Johnny. I should have been a corporate war between Militech and Arasaka that V was in the middle of not a stupid chip of Johnny in my head. They ruined the game for me and with the endings there is no replayability.