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Patch 1.1

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Alicja.

Alicja.

CD PROJEKT RED
#1
Jan 22, 2021


Patch 1.1 for Cyberpunk 2077 is now available on PC, consoles and Stadia!

In this update we focused on various stability improvements, which you can find outlined in the patch notes below. We will continue this work in patch 1.2 and other upcoming updates. At the same time we will keep fixing the bugs you encounter and listening to your feedback on how to improve the overall game experience.

Stability

Various stability improvements including:
  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
  • Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).
Quests/Open World
  • Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
  • Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the objective could get stuck on "Answer the call from Mr. Hands" in M'ap Tann Pèlen.
  • Fixed an issue where Judy could teleport underground in Pyramid Song.
  • Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
  • Fixed an issue where Takemura wouldn't call in Down on the Street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
  • Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
  • Fixed an issue where opening the package wouldn't update Space Oddity.
  • Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
  • Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.
UI
  • Fixed an issue where prompt for exiting braindance could be missing.
  • Removed an invalid item from loot.
Visual
  • Fixed an issue where a grenade's trajectory could be displayed in photo mode.
  • Fixed particles' hue appearing pink when viewed close up.
  • Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.
Achievements
  • Fixed an issue where completing one of the assaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.
Miscellaneous
  • Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).
  • Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
  • Fixed an issue where the "Continue" button in the Main Menu could load an end game save.
PlayStation-specific
  • Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
  • Various crash fixes on PlayStation 4.
Xbox-specific
  • Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.
PC-specific
  • It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
  • Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.
Stadia-specific
  • Concert audio should no longer be inaudible in Never Fade Away.
  • Fixed corrupted textures on several melee weapons.
  • Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.
 
Last edited: Jan 23, 2021
  • RED Point
Reactions: WrenchNX, NateJunior, Draedark and 137 others
Czech Death

Czech Death

Fresh user
#2
Jan 22, 2021
Downloading like a hungry cyber-bloodsucker.

anuuu! CheekiBreeki

thanks
 
Last edited: Jan 23, 2021
  • RED Point
Reactions: vecha, traumkeks, MaxPrimal and 16 others
T

tavellone

Forum regular
#3
Jan 22, 2021
So you still haven't bothered to add any AI in the game. Oh well I guess there's always next month.
 
  • RED Point
Reactions: IliyaSherlock, soZehh, cyberpunkmor and 115 others
ash23neuro

ash23neuro

Forum regular
#4
Jan 22, 2021
Thanks!
 
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Reactions: IliyaSherlock, gamingexpert13, DoomHottie and 11 others
Ofdimaelr

Ofdimaelr

Forum regular
#5
Jan 22, 2021
Disappointing.
 
  • RED Point
Reactions: ddemarkk, soZehh, Rawflux and 90 others
Arcopix

Arcopix

Fresh user
#6
Jan 22, 2021
Sounds good so far, although no fixes on glaring issues like the mini-map or lack of control customization =/
Those should have been easy to implement.
 
  • RED Point
Reactions: Rawflux, mithosaurion151, Danijel_Andric and 44 others
OmegaBlocker

OmegaBlocker

Forum regular
#7
Jan 22, 2021
Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.

You mean theres MORE delamain calls?!

Jk srs though I'm excited to update. Fixing the games crashes is a must for me as it's really been my primary problem while playing
 
  • RED Point
Reactions: RBTKK, vecha, ScottSampson and 11 others
rexxgta

rexxgta

Forum regular
#8
Jan 22, 2021
Downloading now :)

Good work on the fixes!
 
  • RED Point
Reactions: Fallout_Wanderer, Danijel_Andric, vecha and 18 others
Nemti

Nemti

Fresh user
#9
Jan 22, 2021
Thank you! :love:
 
  • RED Point
Reactions: Fallout_Wanderer, vecha, MaxPrimal and 12 others
Crusher93

Crusher93

Senior user
#10
Jan 22, 2021
Im gonna express my feelings towards this with a song:
 
  • RED Point
Reactions: RBTKK, mithosaurion151, EmperorJM and 13 others
ravendies

ravendies

Fresh user
#11
Jan 22, 2021
Alicja. said:


Patch 1.1 for Cyberpunk 2077 is now available on PC, consoles and Stadia!

In this update we focused on various stability improvements, which you can find outlined in the patch notes below. We will continue this work in patch 1.2 and other upcoming updates. At the same time we will keep fixing the bugs you encounter and listening to your feedback on how to improve the overall game experience.

Stability

Various stability improvements including:
  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
  • Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).
Quests/Open World
  • Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
  • Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the objective could get stuck on "Answer the call from Mr. Hands" in M'ap Tann Pèlen.
  • Fixed an issue where Judy could teleport underground in Pyramid Song.
  • Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
  • Fixed an issue where Takemura wouldn't call in Down on the Street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
  • Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
  • Fixed an issue where opening the package wouldn't update Space Oddity.
  • Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
  • Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.
UI
  • Fixed an issue where prompt for exiting braindance could be missing.
  • Removed an invalid item from loot.
Visual
  • Fixed an issue where a grenade's trajectory could be displayed in photo mode.
  • Fixed particles' hue appearing pink when viewed close up.
  • Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City.
Achievements
  • Fixed an issue where completing one of the assaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.
Miscellaneous
  • Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).
  • Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
  • Fixed an issue where the "Continue" button in the Main Menu could load an end game save.
PlayStation-specific
  • Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
  • Various crash fixes on PlayStation 4.
Xbox-specific
  • Improved memory usage for character creation, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One X and Xbox One S.
PC-specific
  • It will now be possible to obtain achievements while in Steam offline mode. Note: Offline mode needs to be enabled before starting the game. This change does not work retroactively.
  • Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.
Stadia-specific
  • Concert audio should no longer be inaudible in Never Fade Away.
  • Fixed corrupted textures on several melee weapons.
  • Tweaked default deadzone settings to be more responsive. Note: the change will not affect settings unless they’re set to default.
Click to expand...
I was really hoping to see something about scanning not working which has prevented my progress in multiple quests.
 
  • RED Point
Reactions: Fallout_Wanderer, mihmanz, mithosaurion151 and 15 others
Pedroib1

Pedroib1

Fresh user
#12
Jan 22, 2021
Interactivity with the world, better NPC AI, car chases and overhaul the police AI and wanted systems and random events other than gun everything down.
 
  • RED Point
Reactions: soZehh, Fallout_Wanderer, Rawflux and 80 others
W

Wierzbak

Senior user
#13
Jan 22, 2021
In 1.2 I'd love to see dynamic minimap, so it would zoom out at higher speeds (it's too easy to miss a turn now) and on PC I really need a bind to toggle walking. I hate that while other characters during dialogues are walking around I can only stand still or run around like a mad man.
 
  • RED Point
Reactions: Fallout_Wanderer, RBTKK, Danijel_Andric and 52 others
Agent-94

Agent-94

Senior user
#14
Jan 22, 2021
Thanks
 
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LPNintendoITA

LPNintendoITA

Fresh user
#15
Jan 22, 2021
no fix to Love rollercoaster not possible to be triggered after Double Life? :( it's my only missing quest.
And Only Pain not appearing in the log
 
  • RED Point
Reactions: Fallout_Wanderer, mithosaurion151, Rekkik and 8 others
enrique_alo

enrique_alo

Senior user
#16
Jan 22, 2021
Oh well it seems i have to wait for patch 1.2 regarding AI.
 
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Reactions: soZehh, mithosaurion151, Rudlee and 32 others
T

tavellone

Forum regular
#17
Jan 22, 2021
Oh and there's still not a dedicated walk button, hilarious.
 
  • RED Point
Reactions: soZehh, Fallout_Wanderer, Rudlee and 28 others
VforVault76

VforVault76

Fresh user
#18
Jan 22, 2021
Welp, better than nothing i guess...
Looking forward for the next one
 
  • RED Point
Reactions: Fallout_Wanderer, mithosaurion151, vova_k and 17 others
Black.Chamber

Black.Chamber

Forum regular
#19
Jan 22, 2021
This list:

https://www.reddit.com/r/cyberpunkgame/comments/kmr1ro
If implemented would make the game PERFECT🤘💯:ok:
 
  • RED Point
Reactions: Rawflux, n4rut078, RedPanzers and 172 others
sneakybartek

sneakybartek

Fresh user
#20
Jan 22, 2021
tavellone said:
So you still haven't bothered to add any AI in the game. Oh well I guess there's always next month.
Click to expand...
I know it might be hard to comprehend for you, but the developers are working on the most crucial things right now.
 
  • RED Point
Reactions: IliyaSherlock, Rudlee, CormandyGOG and 63 others
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