Patch 2.01

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This patch has actually been a downgrade for me as well as many others from what I'm seeing here which is very unfortunate. my frame rate is now lower overall, and every time I open the inventory my clothes take 3 times longer to load with the weird matrix-style shimmering effect all over them, same in the wardrobe, which is very disorienting. Please patch the patch. Thank you.
 
Graphism have turned awful with a crappy dynamic grain everywhere + lowered framerate. Please to restore to what it was before.
 
Thanks for this great Game and ur great Work on it !!!
But after Patch 2.01 i have script error when i try to start the Game. No Mods using, 3 times reinstalled the Game
 
You could before? I thought you always had to return to the apartment or a store to setup wardrobe then you could select from the saved preset in the open world.
I meant that I was trying to put clothes over a preset and it didn't work but I was just doing it wrong, you deactivate a preset first and then you can put on anything else you want.
 
Thanks for this great Game and ur great Work on it !!!
But after Patch 2.01 i have script error when i try to start the Game. No Mods using, 3 times reinstalled the Game
You never used mods?
In any case, try to emove these two folders, verify the game files and try again.
  • REDEngine folder from here %userprofile%\AppData\Local\
  • CD Projekt Red folder from here: %userprofile%\AppData\Local
If it doesn't work, maybe perform a clean install of the game, in case.
 
Has anyone noticed that Johnny’s 911 no longer has the accurate engine SFX?? Also why is there now an invisible wall in front of Kerry’s mansion? I had all of my cars parked in the driveway and they all got booted, and I’m no longer to drive into the mansion at all…
 


Patch 2.01 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. It fixes the most common issues players have encountered and improves overall performance on all platforms, especially in Dogtown.

For details, check out the list of changes below:

Phantom Liberty-specific
  • Balls to the Wall - When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.
  • Dog Eat Dog - Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.
  • Firestarter - Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.
Moving Heat
  • Fixed an issue that could cause all traffic to disappear after completing the quest.
  • Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.
  • New Person, Same Old Mistakes - Fixed an issue where the gate to Bill's hot dog stand was closed.
Somewhat Damaged
  • Fixed an issue preventing the player from scanning the Neural Network system.
  • Various fixes for devices in the bunker.
  • The Killing Moon - Fixed an issue that caused the doors leading to the shuttle to not open.
You Know My Name
  • Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence.
  • Reed will now wear his party outfit during the dialogue with Songbird.
  • Addressed an issue where some phone calls necessary to continue the main story began with a delay.
  • Various visual fixes for animations, lighting, scenes, VFX, and more.
  • Performance improvements for both PC and consoles, especially in the Dogtown area.
Quests & Open World
  • Automatic Love - The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.
  • Ghost Town - Fixed an issue where the quest could get stuck on the "Defeat Nash and his people" objective if the game was saved during combat prior to Update 2.0.
Gig: Breaking News
  • Fixed an issue where Ted Fox's car didn't spawn.
  • Fixed an issue where the gig wouldn't trigger after approaching the quest area.
  • Gig: Going-Away Party - Fixed an issue where it wasn't possible to get in the car with Flavio because it spawned underground.
  • Gig: The Lord Giveth and Taketh Away - Fixed an issue where the Militech SUV spawned underground.
Killing in the Name
  • Fixed an issue where leaving the quest unfinished could block clue scanning, preventing the player from progressing in many quests.
  • Fixed an issue where the Bartmoss Collective website wasn't visible in some cases.
  • Playing for Time - Fixed an issue where healing and radio icons disappeared from the HUD after the car chase with Takemura.
  • Space Oddity - Fixed an issue where the quest didn't activate if the location was approached prior to Update 2.0.
The Heist
  • Fixed an issue where Jackie wasn't present in front of the Afterlife.
  • Fixed an issue where, when riding the elevator to the 42nd floor with low FPS, V could fall through the floor and die.
  • The Prophet's Song - Fixed an issue where completing the quest could cause the police system to turn a blind eye to V's crimes.
  • The Ripperdoc - Fixed an issue where, if the player got into the driver's seat from the passenger seat, Jackie would return to the noodle stand and refuse to drive to the ripperdoc.
  • Fixed an issue where NCPD Scanner Hustles could remain uncompleted even after looting the necessary containers.
  • Fixed an issue where some Iconic weapons wouldn't appear on wall of the Stash in V's apartment.
  • Lowered the value of the Attribute check required to enter the area where the Thermal Katana can be looted.
Gameplay
  • Made it possible to properly switch to Arm cyberware by cycling through weapons.
  • Addressed an issue that could cause V to become invulnerable to all damage.
  • A wrecked NCPD cruiser without wheels won't be patrolling the streets of Night City anymore.
  • Fixed an issue where some obsolete mods in the Inventory and Stash weren't properly exchanged for a new weapon mod.
  • Fixed an issue where weapons obtained pre-Update 2.0 could have a Tier that's too high when compared to the player's level.
  • Removed various obsolete Crafting Specs.
  • Disassembling a Budget Arms Slaught-O-Matic will now give 1 crafting component.
PC-specific
  • Fixed an issue where the UI could show controller inputs when playing on keyboard and mouse.
  • Players unable to get achievements due to an issue that prevented Phantom Liberty achievements from unlocking on PC before a backend fix implemented on the day of the release will have them retroactively unlocked on GOG and Steam after loading a save from that playthrough. For the Epic Games Store, the issue is still under investigation.
  • Fixed an issue where, after installing Update 2.0 but not the expansion on GOG, a pop-up saying "Phantom Liberty downloaded - please return to the main menu to access new content" could appear in the in-game menu.
  • Improved image quality of DLSS Ray Reconstruction in the Ultra Performance setting.
Console-specific
  • Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit. Note: this won't fix saves corrupted before the update.
  • Fixed an issue where launching the game without an internet connection would prompt the player to log into GOG My Rewards again.
Miscellaneous
  • Various crash fixes on PC and consoles.
  • Vehicle radio volume has been adjusted so it's no longer too quiet compared to other sounds in the game. If you've turned down the volume of other sounds in order to better hear the radio, you may want to re-adjust the volume before you continue playing.
  • Added sounds for the Basilisk that were missing.
  • Fixed an issue where the player could earn an infinite score in Trauma Drama by shooting at enemies dropping from a helicopter repeatedly.
  • Growl FM and Dark Star websites will now be visible when playing without Phantom Liberty.
  • Fixed an issue where disconnecting the internet didn't result in an error message being displayed in My Rewards and Cross Progression tabs.
  • The song History by Gazelle Twin and Trash Generation will now be disabled when the "Disable Copyrighted Music" option is turned on.
  • Fixed an issue where hair didn't cast shadows when Ray Tracing was enabled.
  • Players who pre-ordered Phantom Liberty but didn't get the Quadra Sport R-7 "Vigilante" will now receive it.
  • Several improvements and changes to Ukrainian localization, including fixes for lines where the translation lost its original meaning.
REDmod
  • Fixed an issue where tweak mods would not compile in REDmod.
  • Added Phantom Liberty support to REDmod.
Hey, chooms! Please remember that these are just the highlights. There are more improvements and fixes in this patch, so check them out for yourself in the game!
Awesome stuff!! This game has gone to another level with PL
 
Well, 2.01 crashed the entire game for me.
And ye, I found the reason - the RED4etx mod is not compatible with patch 2.01, but I need it for the mod that adds damn FLASHLIGHT to the game. The year is 2077, eye optics, implants, and you still can't use a flashlight or night vision. Sounds pretty logical, doesn't it?
 


Patch 2.01 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. It fixes the most common issues players have encountered and improves overall performance on all platforms, especially in Dogtown.

For details, check out the list of changes below:

Phantom Liberty-specific
  • Balls to the Wall - When talking to Paco, repeating the blue dialogue option from the Corpo lifepath will no longer block progress.
  • Dog Eat Dog - Fixed an issue where it was possible to earn multiple Relic points by triggering the first meeting with Songbird more than once.
  • Firestarter - Fixed an issue that could cause V to get stuck in the wall or roof after performing a Finisher on Kurt Hansen.
Moving Heat
  • Fixed an issue that could cause all traffic to disappear after completing the quest.
  • Fixed an issue where triggering combat in the garage in specific scenarios could cause various disruptions to quest flow.
  • New Person, Same Old Mistakes - Fixed an issue where the gate to Bill's hot dog stand was closed.
Somewhat Damaged
  • Fixed an issue preventing the player from scanning the Neural Network system.
  • Various fixes for devices in the bunker.
  • The Killing Moon - Fixed an issue that caused the doors leading to the shuttle to not open.
You Know My Name
  • Fixed an issue where V could remain connected to the sniper nest, blocking quest progress, after repeatedly switching cameras at the end of the sequence.
  • Reed will now wear his party outfit during the dialogue with Songbird.
  • Addressed an issue where some phone calls necessary to continue the main story began with a delay.
  • Various visual fixes for animations, lighting, scenes, VFX, and more.
  • Performance improvements for both PC and consoles, especially in the Dogtown area.
Quests & Open World
  • Automatic Love - The distortion effect caused by talking to Johnny and selecting a specific dialogue option at the end of the quest will no longer persist on the screen.
  • Ghost Town - Fixed an issue where the quest could get stuck on the "Defeat Nash and his people" objective if the game was saved during combat prior to Update 2.0.
Gig: Breaking News
  • Fixed an issue where Ted Fox's car didn't spawn.
  • Fixed an issue where the gig wouldn't trigger after approaching the quest area.
  • Gig: Going-Away Party - Fixed an issue where it wasn't possible to get in the car with Flavio because it spawned underground.
  • Gig: The Lord Giveth and Taketh Away - Fixed an issue where the Militech SUV spawned underground.
Killing in the Name
  • Fixed an issue where leaving the quest unfinished could block clue scanning, preventing the player from progressing in many quests.
  • Fixed an issue where the Bartmoss Collective website wasn't visible in some cases.
  • Playing for Time - Fixed an issue where healing and radio icons disappeared from the HUD after the car chase with Takemura.
  • Space Oddity - Fixed an issue where the quest didn't activate if the location was approached prior to Update 2.0.
The Heist
  • Fixed an issue where Jackie wasn't present in front of the Afterlife.
  • Fixed an issue where, when riding the elevator to the 42nd floor with low FPS, V could fall through the floor and die.
  • The Prophet's Song - Fixed an issue where completing the quest could cause the police system to turn a blind eye to V's crimes.
  • The Ripperdoc - Fixed an issue where, if the player got into the driver's seat from the passenger seat, Jackie would return to the noodle stand and refuse to drive to the ripperdoc.
  • Fixed an issue where NCPD Scanner Hustles could remain uncompleted even after looting the necessary containers.
  • Fixed an issue where some Iconic weapons wouldn't appear on wall of the Stash in V's apartment.
  • Lowered the value of the Attribute check required to enter the area where the Thermal Katana can be looted.
Gameplay
  • Made it possible to properly switch to Arm cyberware by cycling through weapons.
  • Addressed an issue that could cause V to become invulnerable to all damage.
  • A wrecked NCPD cruiser without wheels won't be patrolling the streets of Night City anymore.
  • Fixed an issue where some obsolete mods in the Inventory and Stash weren't properly exchanged for a new weapon mod.
  • Fixed an issue where weapons obtained pre-Update 2.0 could have a Tier that's too high when compared to the player's level.
  • Removed various obsolete Crafting Specs.
  • Disassembling a Budget Arms Slaught-O-Matic will now give 1 crafting component.
PC-specific
  • Fixed an issue where the UI could show controller inputs when playing on keyboard and mouse.
  • Players unable to get achievements due to an issue that prevented Phantom Liberty achievements from unlocking on PC before a backend fix implemented on the day of the release will have them retroactively unlocked on GOG and Steam after loading a save from that playthrough. For the Epic Games Store, the issue is still under investigation.
  • Fixed an issue where, after installing Update 2.0 but not the expansion on GOG, a pop-up saying "Phantom Liberty downloaded - please return to the main menu to access new content" could appear in the in-game menu.
  • Improved image quality of DLSS Ray Reconstruction in the Ultra Performance setting.
Console-specific
  • Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit. Note: this won't fix saves corrupted before the update.
  • Fixed an issue where launching the game without an internet connection would prompt the player to log into GOG My Rewards again.
Miscellaneous
  • Various crash fixes on PC and consoles.
  • Vehicle radio volume has been adjusted so it's no longer too quiet compared to other sounds in the game. If you've turned down the volume of other sounds in order to better hear the radio, you may want to re-adjust the volume before you continue playing.
  • Added sounds for the Basilisk that were missing.
  • Fixed an issue where the player could earn an infinite score in Trauma Drama by shooting at enemies dropping from a helicopter repeatedly.
  • Growl FM and Dark Star websites will now be visible when playing without Phantom Liberty.
  • Fixed an issue where disconnecting the internet didn't result in an error message being displayed in My Rewards and Cross Progression tabs.
  • The song History by Gazelle Twin and Trash Generation will now be disabled when the "Disable Copyrighted Music" option is turned on.
  • Fixed an issue where hair didn't cast shadows when Ray Tracing was enabled.
  • Players who pre-ordered Phantom Liberty but didn't get the Quadra Sport R-7 "Vigilante" will now receive it.
  • Several improvements and changes to Ukrainian localization, including fixes for lines where the translation lost its original meaning.
REDmod
  • Fixed an issue where tweak mods would not compile in REDmod.
  • Added Phantom Liberty support to REDmod.
Hey, chooms! Please remember that these are just the highlights. There are more improvements and fixes in this patch, so check them out for yourself in the game!
Hey CDPR, I haven’t gotten every single bit of loot in PL, but if we don’t have the ability to get this armor can we? The Barghest faction has some really awesome looking gear that would be so cool to be able to use like this.

If anyone knows if the vest and helmet/headgear is something you can actually get please let me know. Otherwise please add it in CDPR. Thank you very much.
 

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I can hear Maximum Mike now!

EDIT: spoke too soon :( Still not working when in vehicle
 
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New Person, Same Old Mistakes - Fixed an issue where the gate to Bill's hot dog stand was closed.
Yea...it's still closed for me. I've closed the game several times and even restarted my computer before i opened the game again. He will talk to V with the stand closed, but I can't get any closer to actually activate the next part. I guess I'll come back to this one when it's really fixed.
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Well, 2.01 crashed the entire game for me.
And ye, I found the reason - the RED4etx mod is not compatible with patch 2.01, but I need it for the mod that adds damn FLASHLIGHT to the game. The year is 2077, eye optics, implants, and you still can't use a flashlight or night vision. Sounds pretty logical, doesn't it?

I use this one and only needs CET + native settings UI which are respectively up to date and 2.01 compatible, RED4ext is not required.
On the other hand I'd like to report that the retroactive achievement unlocks for Phantom Liberty didn't work for me.
I missed all the president's men and arachnophobia and even after loading a post Somewhat Damaged save file, they didn't unlock.
 
Hello Devs,

I am having a bug where the lvl 50 Shinobi perk has stopped working (the perk that gives 20% ammo reload per air dash).

It was still working when I started up the game after the 2.01 patch. But I noticed the perk wasn't working anymore after a couple hours in. In that time, I respecced all of my skill perks in the cool tree to the body tree if that information matters.

My shinobi hit lvl 60 shortly before I noticed this bug as well, though again, not sure if that's relevant.

I have also read in other forums that other users reported that the lvl 55 shinobi perk has stopped working for them as well.
 
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Can I get the Quadra Type 66 Wingate soon? It shows in the auto trader that it's been purchased but doesn't show in the vehicle inventory. I've seen a lot of people having the same issue.
 
New BUG: If you buy any kind of grenades from any vendor, they become invisible in your hand. They still work but they are invisible. If you buy the crafting specs/find the grenades, they don't become invisible.
 
This update has completely made this game unplayable entirely. My Tier 5+ Toxic Mantis Blades have been downgraded to Tier 1. I have purchased a Tier 5 Mantis Blades from the ripper, only to have the game downgrade it to Tier 2 completely on its own for some insane bug. The overall performance is worse than 2.0. If you are on 2.0, DO NOT UPDATE your game if you can.
 
Kind of confused why there is no Nomad Life path tutorial fix because of random scripted damage (Which can kill you) and Jackie not driving the car in "The Rescue" fixes, considering those are story prevention issues.
 

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Stash weapon wall is still broken for me and will not show any crafted weapons. Tried everything to get it to work repair/verify/reinstall. Would be nice to have this fixed
 
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