Breathe in, breathe out. There are never big changes in balance when the journey starts. So there is always hope.I want 2 big nerfs: oneiro and heatwave to 15 provisions. I'm tired to see them in 99.99% decks.
I also want buff or rework to dead or weak leaders:
NG: Usurper rework, Ardal buff, Soldiers buff, Imposter buff,;
NR: boosting thing big buff or rework, ex-Charges rework again and say sorry for stupid change, shieldwall buff (outdated), Uprising buff;
SK: onslaught big buff, blaze of glory buff, Patricidal fury buff;
SC: Invigorate buff, Harmony big buff like 2 charges, Broover-moving buff;
MO: deathwish buff to 3 charges, Vampires big buff;
SY: buff to every leader.
So this patch is joke again, like Fusycia or whatever its name, are you trolling us??? Bincy - useless before, now you think something changed???
I'd rather see no changes at all than this joke.
And clearly say goodbye to all hopes.
That would be a potential 14+ point carry over. Broken af. Actually pleasantly surprised they refrained from doing this since we've seen insane changes before too.In case any devs are reading, the change I most want to see wasn't included: Sacred Flame should be a location with resilience. Fits the theme perfectly, and would make fireswarm (my current favourite archetype) stronger.
Hmm, when you put it like that, it does sound a bit broken... Lucky I'm not on the balance team But only large carryover for a long round, I think maybe it could be counter-able. Anyway, if they ever implement it, you know who to blameThat would be a potential 14+ point carry over. Broken af. Actually pleasantly surprised they refrained from doing this since we've seen insane changes before too.