What do you not understand when CDPR say they are focusing on single player ?
A few years back, nobody was expecting CDPR to be this talented in 3rd person games. Now, they're at the top of the hill.
A few weeks back, nobody was expecting the game to be in 1st person perspective. Should we trust even though we've never seen any footage of 1st person gameplay ? Yes.
Now, we learn that they're exploring the possibilities of multiplayer. Should we trust them or not ? I would still say yes.
Your scepticism makes no sense since you have no point of comparison.
This studio has set the bar high on a field where nobody expected them to be. You make it sound like putting R&D to work on multiplayer is a waste.
Don't you think they're professional enough to know if this use of human ressources would be negative to their primary objective ?
There is management for that, a board that decides of where ressources should be allowed and where.
Sure, everybody is entitled to an opinion.
Sadly, that's how the world ended up with Donald Trump.
(btw, you can't be mad at poeple for telling you that you're objectively wrong, it will always sound superior to you)
First off, my posts have included multiple spots where I absolutely give it the credit that the end result of this may be great, and may be greater than if they had just focused on single player. Again, I am NOT making any assumptions about the quality of the end product.
My argument is centered on your summary. You present your opinion, which is based on assumption and anecdote, as "objective fact," while being condescending towards other considerations.
Them focusing on single player, while putting resources to multiplayer,
may result in a better end product, I am not against them doing so, I am simply against the blinders you put on while chanting the mantra that there is no way that it will possibly impact the single player game. That is not how any product design works, especially software. Even the most basic multiplayer implementations are complex affairs, and unless they want to have a major refactor later on they will have to base general development decisions on not closing the door to multiplayer. For example, with the potential of multiplayer you can pretty much abandon the hope of significant mods, they never said we would get them, so we don't lose anything right? Additionally, every dollar and development hour they spend on multiplayer could have been spent on single player, which is the way they described their game in their early mentions. It might be better that they spend it on multiplayer, but it could just as easily be extra content for single player.
It is functionally impossible for the single player game to not be affected, that effect may seem positive, neutral, or negative, but still affect the game. You saying this is "objectively wrong" based on nothing but your desire for multiplayer doesn't make it true. I'm out though, consider these points or not idc, I've already spent too much time arguing with someone who thinks assumption and optimism is "objective truth."