Question to DEVS about loot levelling - can it be turned off?
Will it be possible to disable loot levelling with a mod?
I am going to stop playing right now, because I discovered that all the equipment I found in white orchard really sucks compared to my first attempt, because I explored the world as level 1 character this time. Now when I level up and move to other locations I am underpowered because I have crappy equipment (or at least not as good as possible).
What is the point in having an open world, non-levelled monsters, if loot is restricted to crap? You already have level requirements on the better gear, so why on earth would you ruin the good gear that I can find by exploring? You don't want me to explore the world then? Seriously?
I am not going to play any more until this is fixed in some way, this is really a frustrating issue for me. If somebody knows how to turn this "feature" of, please tell!
Will it be possible to disable loot levelling with a mod?
I am going to stop playing right now, because I discovered that all the equipment I found in white orchard really sucks compared to my first attempt, because I explored the world as level 1 character this time. Now when I level up and move to other locations I am underpowered because I have crappy equipment (or at least not as good as possible).
What is the point in having an open world, non-levelled monsters, if loot is restricted to crap? You already have level requirements on the better gear, so why on earth would you ruin the good gear that I can find by exploring? You don't want me to explore the world then? Seriously?
I am not going to play any more until this is fixed in some way, this is really a frustrating issue for me. If somebody knows how to turn this "feature" of, please tell!