I am glad that some of you just proved my point without even being aware of it.
It's also hilarious that you all using arguments like "this is just a game" and then "it's the same in real life". Not even realizing how contradictory that is.
The whole point of my post was - THIS IS THE GAME, SO GIVE PLAYERS MORE THAN ONE CHOICE!
Stop defining people by stereotypes and let them enjoy the game the way they want.
Male player, for example, still can have a full "romance" quest with River and other characters. River, for example, is the one who actually sending signals by saying something like "seems like they like you too" or he jumps off the table when his sister starts asking your character about relationship.... and even you get a kissing option...
The whole romance thing is not properly developed. If he is not romanceable those dialogue options should not exist in a first place! The whole quest is just a waste of time.
When I said it kills the fun, I meant it kills the fun for that part of the game. I wouldn't mind if there are no romances at all, but if they are already there, they should be done properly and players should have more realistic choices.
BECAUSE THE WHOLE POINT OF RPG GAME IS TO HAVE DIFFERENT CHOICES!
But, go ahead, continue taking things out of the contest, and defend your own prejudices as well.
Maybe I really do "need a therapy" as some of you said, but that's OK, what is important is that you'll don't need one.