Hi everyone,
As you know we don't stop working to keep bringing you new updates - I just wanted to give you a heads-up of what to expect in the upcoming patch. The list below is a part of the change log for the 1.04/1.05. There will be a lot more fixes on the way - here's the breakdown of the most requested changes:
Geralt will not longer interact with candles near chests and other interactive elements.
General stability and performance improvements
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
Improved camera smoothness
Performance improvements during some cutscenes.
Fixed case where game was crashing on loading a save in certain situations
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark quest
Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
Too many wild hunt minions were spawned during Ciri's Story: Fleeing the Bog quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
Fixed issue where Player was unable to move freely during Blindingly Obvious quest
Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
Fixed issue where Player could get trapped in Turseach castle ruins
Fixed issue where Roche was not present at Hanged Man's tree during Eye for an Eye quest
Fixed issue where Player was unable to talk or interact with certain NPCs
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
Fixed issue where player was unable to use certain actions after Carnal Sins quest
Fixed issue where Geralt was sometimes unable to mount Roach
Fixed issue where some players where experiencing infinite loading screen during King's Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven's Treasure quest
The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.
Expecting graphical enhancements so soon is just stupid, let them fix quest bugs and gameplay elements first.
Fixed issue where Player was unable to talk or interact with certain NPCs
Thx for update Marcin. Is there a way to report a quest problem? In Practicum in advanced alchemy I can't finish the quest since I got one of the quest items (alcohol formula) way before I started this quest. Therefore the quest completion trgigger does not activate despite having the required item in my inventory (yes i tried reading it - does not help). Best regards.
Exploring the world BEFORE getting started potential quests is very risky .
How about a fix micro friezes (jerks while traveling Geralt foot, on horseback and on foot)? They greatly strain the eyes and look unpleasant. As far as I'm concerned, this problem has very many players. Under these friezes is no fall FPS. And so they may disappear if you leave and go to the game several times.
Thank you. I did not notice this point . I hope you're rightI think they did address the micro stutter issue as: "Improved camera smoothness".
That's something I came across in the Prologue when I found the Griffin's Nest way before I actually got the corresponding Quest.
But when I finally got the Quest my Journal said I failed the part where I've got to investigate the Nest.
Now I'm a bit nervous exploring the World risking to mess up possible Quests.
Well, only wanted to share my Informations with you.
I'm sure this too will soon be fixed :3
Does this include the random crashes happening during combats or cutscenes ? =(Fixed case where game was crashing on loading a save in certain situations