[Spoiler Alert] About the endings

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Do you want more RPGs with happy endings?


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Great gameplay you are defending here. Maybe if you had a relative die of cancer after years of suffering like I did, you wouldn't be so happy playing as a terminally ill protagonist that you can't save

If this is what you meant as a thing not to address, well, here's my reaction:

I have had multiple terminally ill relatives. I lost my father last year to a horrible lingering death.

I also did barely survive seizures myself in RL as a child. I spent two years touch and go in an oxygen tent. Every day is a gift that my brain ended up NOT shutting off exactly like V's did.

So doubly so.
 
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It is possible that CDRP will wait until the majority of players evaluate the existing tragic endings, and then release a DLC about V, which will seek the secret of cure in space or in the desert, as many players now fantasize.
Maybe this really will be the best option.
 
In general, we must admit that if it were not for these 6 months, the moment of choosing in mikoshi would have been completely less dramatic and absolutely insipid.
Nope, they would not be written that way.

For my female V, there would be no choice at all - not to leave the body to the rocker, even to a friend.
Only because of this I replayed all the endings in Mikoshi in different options. And what a pity it was to leave there a desperate V playing as Johnny.
Well, it would be less a pity to leave V regain V.'s body, leaving johnny return to the Alt he remembers. This suppose to have a more mature character and not the destructive moron we have to carry around.

In general, the scenes are staged very well, right up to tears. And very few people would appreciate them without these 6 months, they would be cheap and feigned.
But, nevertheless, alternative methods of treatment for V in the game are needed. I really hope for DLC, until then I will not play. Enough drama, everything is fine in moderation.
Unfortunately, for the above reason, we are unlikely to see new endings anytime soon. Only if under pressure from the players, if there is any.
This is bad and cheap drama. The story could have been written in so many different ways, and still have bittersweet endings. But justified endings, not bad endings so written just for the sake to provoke some tears.
Frankly, there was no tears when I played the endings. Just a big fat plain "WTF !".

I also don't think they will fix the endings, or the game itself. Just have to fwait for them to place the missing content, and see. And EA looks for friends on my "never again I buy you something" list.
 
It seems to me that a lot of people here just flat out DONT BELIEVE two things:

1. That Panam will find a cure for V in the Nomad ending and they will live Happily Ever After.

2. That there's a cure in the casino.

3. That the Immortal Arasaka V is the "real" V.

Is that true?
 
That is why game had to bring choices and consequences in the endings. If you do somethingwrong you get what we got now, if you make coredt choices you dont get 6 months to live period.
Maybe. But then it will completely devalue the choice in the final. It will simply be empty and unnecessary.
Perhaps a compromise would really be better here. Leave these endings as they are, but continue with the open finals in the dlc. Where will be their own endings with their choices, including the healing of V.
It seems that everyone will be happy - a good ending will be achievable, only a little more difficult for the player. And easier for the developer (there will be no need to change the base game).
 
It seems to me that a lot of people here just flat out DONT BELIEVE two things:

1. That Panam will find a cure for V in the Nomad ending and they will live Happily Ever After.

2. That there's a cure in the casino.

3. That the Immortal Arasaka V is the "real" V.

Is that true?

That's true, because the game tells us otherwise.

I can absolutely get behind the idea that all. The endings can be united and resolved in a dlc, leading up to a great story expansion.
Atm, however, I am not betting my money on it.

Why? Because I played mass effect 3...


Edit: another problem is that the effort put into the game is not reflected. The more you achieved, the more people you helped, the larger is the middle finger at the end.
This is still a video game and effort needs to be reflected in the outcome or the player feels cheated.
 
Well, it would be less a pity to leave V regain V.'s body, leaving johnny return to the Alt he remembers. This suppose to have a more mature character and not the destructive moron we have to carry around.
I understand that not everyone liked Johnny. But he's a really interesting part of this adventure, and it would be a big mistake to just dispose of him. I suspect that many players did not develop a relationship with him at all and did not go through his quests, which change him beyond recognition.
I don't know, on the one hand I definitely, without any doubt, need a good ending for V. On the other hand, it's a shame to dispose of Johnny/V dramatic choices.
It is my personal opinion that the golden mean here would be a full DLC for V and the search for a cure.
 
I mean.
Its pretty bitter that you can't save johnny if you became friends.

That's something pretty dark as well. You become friends but to save your life, you have to send him to Alt or flat out delete him.
If V and Johnny became friends, a friend has to die so you can live. A friend that leaves memories and alterations at the time you get transfered.

In addition, johnny has to live with the guilt that he killed a friend so he could fuck again..
Befriending Johnny makes the voices at the end so much more bittersweet even without the plot-cancer.
 
Well, after very entertaining 154 hours i finished the game (100%) and it was really sad to realize that there is not a single real happy end. It felt just wrong after all the effort and all the things he/she was going thru, always hoping and fighting to survive, just to die or fade away anyways. I was hoping for the last minute plot twist or even a cliffhanger ending that gives hope.

But nope... the best you get is 6 month of your life and your last days will be horrible and painful, thanks for that...

If none of the DLCs will change V fate, i don't see me playing it ever again. I mean killing the main character no matter what and than add more guns, cars, and clothings and more sidequest? Whats the point of that or a second playthrough, if i doesn't change anything? Who wants to play it's "already dead anyways" character again for some meaningless sidequests that we have to pay for and fluff? My motivation is as dead as V :(

It's an awesome game, as long as it lasted, but with very frustating endings. As CDPR said themselfs, the mainstory is finished and if that means Vs fate is written as is and it won't change, so is the game finished for me, sadly.

my2cent
 
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I would like, of course, and for Johnny a less gloomy ending. So that it was possible in some cunning way to restore the consciousness of Alt, with which he goes into a big network. Or something like that. It's really a shame to leave him in this hole now.
Its pretty bitter that you can't save johnny if you became friends.
Exactly.
As CDPR said themselfs, the mainstory is finished
The story cannot be finished with open endings.
I think it's just that someone again misunderstood something.
 
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If the main story is finished, I personally have no incentive to buy additional content that makes act 2 even more ridiculous. You dont have time to do meaningless shit - the whole narrative is absolutely clear in how pressing the matter is.

In tw3, it was already pressing but it was relatively logical to do side quests, because you needed money and in a certain way level and equipment.

In cp2077, you don't need money, you don't need equipment, you simply need to do it as fast as possible, to safe as much of yourself as possible.

If an addon is a big middle finger to the Player by adding just another carrot V can't get and that doesn't help, it's just cruel and pointless.

The game right now is in a state, where the story itself is great except the pacing in act 2 (it needs to be less pressing) and the plot-cancer at the end. Something that is totally unnecessary and cheap.
 
Maybe. But then it will completely devalue the choice in the final. It will simply be empty and unnecessary.
Perhaps a compromise would really be better here. Leave these endings as they are, but continue with the open finals in the dlc. Where will be their own endings with their choices, including the healing of V.
It seems that everyone will be happy - a good ending will be achievable, only a little more difficult for the player. And easier for the developer (there will be no need to change the base game).
no other choices matter, why start now? depending on your relationship with johnny it can still be a touching goodbye, even more so if he was the one that got you over the finish line in arasaka tower
 
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But nope... the best you get is 6 month of your life and your last days will be horrible and painful, thanks for that...

1. Nomad results in you going to find a cure.

2. Arasaka, you become immortal.

What are you talking about?
 
If the main story is finished, I personally have no incentive to buy additional content that makes act 2 even more ridiculous. You dont have time to do meaningless shit - the whole narrative is absolutely clear in how pressing the matter is.

In tw3, it was already pressing but it was relatively logical to do side quests, because you needed money and in a certain way level and equipment.

In cp2077, you don't need money, you don't need equipment, you simply need to do it as fast as possible, to safe as much of yourself as possible.

If an addon is a big middle finger to the Player by adding just another carrot V can't get and that doesn't help, it's just cruel and pointless.

The game right now is in a state, where the story itself is great except the pacing in act 2 (it needs to be less pressing) and the plot-cancer at the end. Something that is totally unnecessary and cheap.
the witcher 3 also operates on a much longer timescale, spending half a year looking for ciri is reasonable. Vik basically tells you off the get go that you could pop any day now and here's a gun so you can go eat a bullet instead.
 
the witcher 3 also operates on a much longer timescale, spending half a year looking for ciri is reasonable. Vik basically tells you off the get go that you could pop any day now and here's a gun so you can go eat a bullet instead.

I should note that you get pills from Misty so its clearly not something that will happen in a few days. She says they'll slow down the process (or speed it up if you want to just get it over with).
 
What the game told me is that Nomad is wildly optimistic, Arasaka is about victiory for the bad guys [with you as one of them], and a hopeful "maybe" ending.

I don't get why people think they're all going to end badly.
No. It's really not.

I mean it's good for you that you can absolutely enjoy it but you should know that people (especially close friends) are desperate to find a cure until they find out that there is non or that it simply is too late.

I am a cynical person and I personally would not want my beloved ones to have unjustified hope, only to see me fade away...

Same with the crystal palace ending. I would be more inclined to believe that there is a cure, if the game would be a tad specific.
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the witcher 3 also operates on a much longer timescale, spending half a year looking for ciri is reasonable. Vik basically tells you off the get go that you could pop any day now and here's a gun so you can go eat a bullet instead.
Exactly. Especially when we finf out that the wild hunt is not really any more smarter than we are.
The matters are a lot less pressing.
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I should note that you get pills from Misty so its clearly not something that will happen in a few days. She says they'll slow down the process (or speed it up if you want to just get it over with).
Yeah and that is something we regularly do when Johnny can't shit his mouth. It ain't helping that much....
 
no other choices matter, why start now? depending on your relationship with johnny it can still be a touching goodbye.
Because now it means something. More than just goodbye.
If Johnny chooses, he has to sacrifice his second chance for a friend. If V chooses - well, her choice is, of course, tragic.
Saying goodbye can be touching, but it takes the player to build a relationship with Johnny, which I'm sure not everyone will do. Otherwise, the scene will be completely dull.
In any case, dlc with V's healing is still new content that motivates the player and may turn out to be interesting.
 
The story cannot be finished with open endings.
I think it's just that someone again misunderstood something.

Hmm, i don't consider those as open:
Dead after 6 month, even the best of the best at Arasaka can't fix that.
Gone in Cyberspace
Suicide
Your body belongs to Johnny now

I see only this as an open ending, with very little hope:
Arasaka can't give you a new body because the relic changed you to something to unique, tech is not there yet.



As for the source of the "The mainstory is complete thing" it was an interview with prima games in Febraury 2020:

CDPR UI Coordinator Alvin Liu mentions "So I don't want to spoil anything right now, but very satisfying story arc, right? You're going to see characters and you'll see them develop. You're going to see them go through conflicts and resolve those conflicts. It'll be a very rewarding ending. We're not withholding content, we're not withholding story for the future to try to, you know, monetize it or sell it in pieces or anything like that. You're going to get the whole, full value game here."

Things could have changed since than, sure, but i think the endings do give little hope. Who if not Arasaka could save V and don't forget, in a lot of endings, Mikoshi is gone and Arasaka in trouble. Maybe another Corps that have stolen the tech befor? Not sure.
 
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