So much to go through here... and I am telling you this as a modder myself....
Consider for a moment, Caliente's -CBBE (A female body mod) is one of the most downloaded Skyrim mods of all time. It was finished very early. It has 130,000 likes on Nexus. It has been viewed 18 million times. And downloaded 7 million times. It is the backbone of 10's of thousands of mods. Its not clear, that there would even be a skyrim modding community, and certainly not one as robust as it is, where it not for this mod.
I am going to first address this, because you are way inflating your numbers, A LOT. Let's check the nexusmods.com page for Caliente's mods.
http://www.nexusmods.com/skyrim/mod...smods.com/skyrim/ajax/modfiles/?id=2666&pUp=1
(Needs login to see, as it is considered an "adult" mod).
Yes, it says it has a total of 7 million +
cumulative downloads (more on it being cumulative later). But, it also says it has only 3.5 million unique downloads, which is not the same as total, right? Unique downloads mean unique logins. So we are not talking about 7 million players, and in one felt swoop, we cut down the number in half. Then we have to look at the cumulative nature of the downloads. If we click on the Files tab, we can see there are 5 files, and each file has a number of unique downloads associated with each of them. Given the nature of the files, it is easily to conclude the same user downloaded each file, with each download counting as a unique login. If we add them together, we only get 94, 285 unique downloads, by probably 30,000 unique users (estimated)... wow, that certainly is not even close to 3.5+ mil. What happened? What happened, is that there have been multiple versions of these files uploaded to the site, and who knows how many of them although given the version numbers, they most have been around 30 or so unique files? If not more? So, looking at the numbers posted on the site, it is clear that the number of users downloading this mod is not even close as significant as you made it out to be.
I'd also suggest you look at the top Files listings, the All Time in particular, and notice how much better the "non-adult" mods do in contrast to the "adult" mods.
Now, if you look at how Skyrim modding happened,
Skyrim modding happened because the Elder Scrolls series has a long history of modding, and modding has, in a way, become the game. Skyrim not only benefits from the modding reputation of Morrowind and Oblivion, it also benefits from the modding reputation of Fallout 3 and New Vegas.
there was a thriving female body and armor modding happening even before the modding tools showed up.
... which you could do as well in Witcher 1 and 2. I am going to assume that by "modding tools" you meant the Creation Kit, not the other modding tools necessary to make such mods. I take it you don't make mods yourself?
If CDPR does not give the raw assets for a playable female character, Witcher may not, to put it simply, have much of a modding community.
Oh, no!!!!! LOL
Caliente is 1 guy. Not exactly a thriving modding community. And again, look at the other "non-adult" mods and tell me the body modders are who make the thriving modding community.
Now, you've said CDPR doesn't need to put money into such a targeted mod. Well, I'm not sure that is true. And I'm not sure its really all that targeted. As far as I can see, it makes up the MAJORITY of RPG mods and Modders.
Numbers? And please sound numbers, not like your 7 million downloads
Finally, according to voices.com, which details how much VO actors get paid for commercials, tv, games and whatever. Here is their recommendation for Video Game voice actors. "As with cartoons, narration and character acting both come into play for video game voice-overs. The suggested rate for this type of voice-over work is $100 per minute, or $1000 for a 45-minute recording." I don't know enough about how many hours of voice recording is needed to make a female Geralt. But lets say it's $20,000. If that $20,000 gets them access to the hoards of modders and enormous modding community that comes along with female modding why wouldn't they?
Yeah, let's say it is $20,000. But it is not. "Suggested rate" is just that... "suggested". Some voice actors make less, some voice actors make A LOT more than that. It depends on the project. But then it isn't only the cost of the voice actor, is it? There are sound engineers, game developers, studio fees, added time to release date, etc etc etc... all of those cost money too.
It might represent millions of unit sales. Remember those 7 million downloads for Caliente's mod, when you are talking about such a HUGE part of the Fantasy RPG Modding Community. Does 20K really sound like much money?
So we already debunked the 7 million download myth. Now I'll ask you, how many unit sales of Skyrim are directly attributed to this mod?
One last thing, since you can't get past Skyrim. Look up Nehrim.