Trouble with Reasons of State: there is no genuine in-character choice
I imagine others may have posted about this, but I could not find a thread about this precise topic.
I have been thinking about why I find Reasons of State such a troubling quest, and have come to the conclusion that it has much to do with the fact that there is no real in-character choice.
While Roche, Ves and Thaler hid part of the truth from you in not telling you that they were attempting to broker a deal with Emhyr, the same is true of Dijkstra. And while Dijkstra may dramatically state that he rejects the deal with Emhyr this is technically irrelevant. It is very hard to imagine that there is anything in the agreement with Emhyr that might prevent him from taking control of the Redanian state apparatus: if what Thaler says is true, all the conspirators promissed to do is stop the guerilla attacks and kill Radovid. They have no formal position in the Redanian army or government, so they could not promise for Redania to surrender even if they wanted to. Unless Dijkstra is hoping to somehow also take control of the Temerian militia (no idea how he'd do that) he could just let Roche, Ves and Thaler go on their merry way. It would not make any difference.
Seeing that Dijkstra's speech is technically pointless there is also no reason for the player-as-Geralt to experience any moral indignation beyond feeling tricked by all four of the conspirators. All that is left, then, is for the player to choose between Roche, Ves and Thaler on the one hand, and Dijkstra on the other. As Dijkstra is the aggressor in this scene, and Roche and Ves have repeatedly showed themselves loyal allies of Geralt, the only logical in-character choice is for Geralt to defend the three people that are being assailed and help them defeat Dijkstra.
For these reasons, choosing not to become involved in the conspirators' fight is extremely hard to justify if you are not aware of what triggers the various possible endings of the game. But as soon as you justify your decision on how it will affect the outcome of the game you have stopped roleplaying, thinking on a meta-level and acting not as the Player Character but as the author of the Player Character's fate.
It would be wonderful if CD Projekt RED would change this quest, so as to give the player real choices - but I imagine that this is very unlikely to happen, given that the game has now been out for almost a year.
I imagine others may have posted about this, but I could not find a thread about this precise topic.
I have been thinking about why I find Reasons of State such a troubling quest, and have come to the conclusion that it has much to do with the fact that there is no real in-character choice.
While Roche, Ves and Thaler hid part of the truth from you in not telling you that they were attempting to broker a deal with Emhyr, the same is true of Dijkstra. And while Dijkstra may dramatically state that he rejects the deal with Emhyr this is technically irrelevant. It is very hard to imagine that there is anything in the agreement with Emhyr that might prevent him from taking control of the Redanian state apparatus: if what Thaler says is true, all the conspirators promissed to do is stop the guerilla attacks and kill Radovid. They have no formal position in the Redanian army or government, so they could not promise for Redania to surrender even if they wanted to. Unless Dijkstra is hoping to somehow also take control of the Temerian militia (no idea how he'd do that) he could just let Roche, Ves and Thaler go on their merry way. It would not make any difference.
Seeing that Dijkstra's speech is technically pointless there is also no reason for the player-as-Geralt to experience any moral indignation beyond feeling tricked by all four of the conspirators. All that is left, then, is for the player to choose between Roche, Ves and Thaler on the one hand, and Dijkstra on the other. As Dijkstra is the aggressor in this scene, and Roche and Ves have repeatedly showed themselves loyal allies of Geralt, the only logical in-character choice is for Geralt to defend the three people that are being assailed and help them defeat Dijkstra.
For these reasons, choosing not to become involved in the conspirators' fight is extremely hard to justify if you are not aware of what triggers the various possible endings of the game. But as soon as you justify your decision on how it will affect the outcome of the game you have stopped roleplaying, thinking on a meta-level and acting not as the Player Character but as the author of the Player Character's fate.
It would be wonderful if CD Projekt RED would change this quest, so as to give the player real choices - but I imagine that this is very unlikely to happen, given that the game has now been out for almost a year.