@JLouisB:
First of all thank you for putting the time into this tool. I'm currently trying to replace Geralt W3's head with Geralt W2.
I uncooked the game with modkit then used QuickBMS to get the missing files..all good until then.
I've followed the steps in your tutorial and can confirm that i was able to import the CAT model you have and the BAT (from the models/animals) - mesh loads fine with full textures.
However, I was trying to import Geralt's head in but it only loads a white mesh without textures...so I tried importing Letho to see if it behaves similarly.
Here are my findings:
- Letho's body loads up fine but some of the textures on his arms don't (i've attached the debug_body_arms_problem.log for this attempt along with a screenshot)
- Letho's head however has the same problem as Geralt's - mesh is white but no textures there (I've attached the debug_head_textures_problem.log for this attempt and a screenshot)
Have you seen this before?
Another thing to mention, when using QuickBMS to extract the missing .buffer files, I only extracted the ones in my \content\content0 folder...there are a lot of other content folders there (content0 up to content12)..do I need to extract all the others as well?
The folder where Letho was extracted, for example, seems to have ALL the files it would need to load the textures (.mesh, .buffer, .xbm and .png files)..
Running W3 1.10 if that matters.