Regarding Vanadain again.
I think he has some value in elf decks. When you play him for chapter 2 after the scenario the waylay generated by the scenario can bring huge value. Combined with traps you can put some low value traps back to your deck which can be targets for Iorveth's Gambit later.
Nevertheless, Waylay without Vanadain is at max a 6 for 5 plus the deadeye token for cards like Vernossiel and other elf benefitters.
I would suggest the following Waylay rework:
Damage an enemy unit by 3.
Then spawn an Elven Deadeye in a random row and damage the Elven Deadeye by the amount of power left of the damaged unit.
Deathblow: Boost the Elven Deadeye by the amount of Elven Deadeyes in the row the Elven Deadeye was spawned.
I think he has some value in elf decks. When you play him for chapter 2 after the scenario the waylay generated by the scenario can bring huge value. Combined with traps you can put some low value traps back to your deck which can be targets for Iorveth's Gambit later.
Nevertheless, Waylay without Vanadain is at max a 6 for 5 plus the deadeye token for cards like Vernossiel and other elf benefitters.
I would suggest the following Waylay rework:
Damage an enemy unit by 3.
Then spawn an Elven Deadeye in a random row and damage the Elven Deadeye by the amount of power left of the damaged unit.
Deathblow: Boost the Elven Deadeye by the amount of Elven Deadeyes in the row the Elven Deadeye was spawned.
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