Why is there no option in this poll for no voice?
God, please no. Don't get me wrong, she absolutely nails it but I doh't want to be constantly thinking "why am I playing Commander Shepard in CP2077?" Same thing if they hired Courtenay Taylor, I couldn't get it out of my head that I'm playing as the female protagonist of FO4 (or Jack from ME).
Unlikely. Keep in mind that in order to add "a few more" people would have to provide the voiceovers for several thousands lines of dialog (I'm talking about what's probably going to be 6 digit numbers here).I'm sure some clever modder will come up with a few more.
It was awesome listening to him in the last 2 XCOM games. The "well done commander" line is now permanently stuck in my head.I love JH voice
Camilla Luddington did good job with Lara Croft. She'd be good. Both actress who voiced Chloe in Life is Strange could do, as a less mature "V". I really hope some shadowy corporate/gvmnt operations overlord will be voiced by The Epic Voice Guy - Jon Bailey
I wrote most of my post before noticing your post. Adding this option in the audio settings ensures my purchase on launch. I can't speak for others, but this option could be the difference between enjoying and not enjoying the game for me. I'll include my original post as it somewhat explains my thoughts on the matter.Since the thread creation I am juggling with the idea of having an audio option in the settings that let's you mute the main character voice.
Assuming this to be a nice middle ground between players that like and don't like voiced characters.
Will it feel acceptable to see the main character talk but not hear his or her voice?
I'm fine with one voice for each gender. Given the amount of dialogue that'll (hopefully and probably) be in this game, it'd be too much to provide options. Sure I'd take it, the more options the better. But that's not high on my customization wishlist.
One voice per gender is totally fine.
While in theory having multiple options to choose from sounds interesting, the reality is that there are limits to the voice acting budget. If you're going to have four or more actors voicing the protagonist, what corners need to be cut to accommodate?
Does that translate into less overall dialogue for the protagonist, or less voiced dialogue from NPCs?
Going the silent protagonist route is also a bad idea, IMO. It is far less immersive than having a fully voiced protagonist. The more real the world feels, the better. A voiced protagonist greatly contributes to that.