but these sorts of repetitive (and like I said in an earlier post, never-done-right) minigames are among those things that I detest the most in the current day "RPG's" in how they force this annoying and repetitive busywork upon the player and undermine the character in character progression by replacing him/her with the player (and his respective talent with the given task),.
I'm not a big fan of the busywork - I also hated waiting for the Wasteland 2 meter to fill, ugh - but I feel a stat-enhanced minigame could be fun. I did like DXHR hacking game, for example. If it includes a bit of exploration or story, that helps a lot.
Again, the character progression is always influenced by the player. My character building and puzzle-solving skills are greater than someone elses, even if their character has a higher Int or Cha or whatever, I'm going to have a much easier time of it in most CRPGs.
I watched my kids get wrecked in Fallout 4, not because I'm a better FPS player, ( they are), but because I read up and build an Agil/Crit build character and he rocks in combat.
So that means I have an advantage over them that is greater than my character. Nothing -wrong- with their characters in combat, James' was quite potent, it's just that with VATS and a good Crit build, you have an enormous advantage. Oh, and I had the wit to recognize a really nice gun I could buy from a merchant early game and maximize as fast as possible.
Again, that was -me-, not my Int 3 ( at the time), Perception 3 character. James' character on paper was as good or better at combat, but my superior build skills and gear expertise gave me a huge advantage.
So, yeah, minigame skill may or may not be affected by build or building skills, but it is simplistic to pretend that your character is separate from you. Separate physically, sure, and somewhat socially, ( only somewhat, since socially inept people often screw up or pick the jackass, less-XP-more-enemies response in-game as well), but it's just not accurate to pretend you don't have a huuuuge effect on how potent your character is.