- Walk toggle
- Improved driving on vehicles. Current state of driving is still piss-poor.
- improved minimap and/or navigator when driving a vehicle. In other words: make the minimap bigger when driving a vehicle so I can actually see where the next turn is.
- Stop focusing on controllers.
- Hairdressers (ability to change your hair and makeup post-character creation)
- More character customization options. The ones we got were frankly disappointing after all the advertising. Especially in the bodytype apartment. I could not successfully recreate the character from the demos.
- Improve UI. UI has been a blemish in CDPR's work always, but its appallingly bad in CP2077. Take courses in UI design or something.
- Regarding UI: allow us to set the keybings for ALL the buttons.
- Better and more immersive interactions down on the streets. I am greatly disappointed I cannot order a drink from a bartender and actually drink it with an animation outside few and far between story scenes. I thought this was an RPG.
- Improve NPC civilian AI. Make them do more things than just sit on the street with their hands above their heads. Remove the bug when they do that randomly with no threat in sight. Have some civilians actually defend themselves. Have some civilians run away or hide.
- Make it so that NPCs actually give you room when you honk your car's horn and not just indifferently get ran over giving you wanted status.
- Make it so that NPCs in general have deeper way of interacting with you past "detecting you" and opening fire when they detect you. I would have expected at least SOME minor missions where I could talk/threaten my way into mission areas. There are some bouncers I can talk to, but overall these cases are extremely rare. I would have expected to have dialog with gangers more often.
- Give more dialog that happens face-to-face. I am disappointed that almost all dialog outside the main story segments happens over the phone. The difference is jarring and gives an impression of not having had enough time to do proper scenes. Oh, and give us some control over the phone. Currently we answer automatically (no way to deny answering) and cannot close a phonecall. How very immersive.
- Give ripperdocs some animations. I was extremely disappointed that ripperdocs are currently just bare-bones vendors. That first Viktor Vector scene was massively misleading. I expected to go through that EVERY time I visit a ripperdoc. At the very least give us an animation of climbing on ripperdocs chair and out of it around the vendor menu screen.
- Installing cybernetics has NO negative effects, not even fake ones. This is FAR from the cyberpunk vision of what Keanu said in the ad: "You can be anything if your body can pay the price". Well guess there is no price to pay after all. There is something MASSIVE missing here.
- Cybernetics system as a whole needs revamping to make it more in-line with the cyberpunk vision. Currently cybernetics have stat requirements, which makes no sense whatsoever. Cybernetics is supposed to help you overcome your bodys limits, not to be topping on top of an already baked cake. Also the fact that there are no different bodytypes is very non-immersive when coupled with stats being entirely detached from the character itself.
My female V is too skinny. The stats don't show on the character in any way.