Cyberpunk 2077 is going to be the greatest RPG yet. In 2011 Skyrim was considered the cutting edge, then in 2015 the Witcher 3 proved Bethesda wrong, now hopefully coming in 2019, Cyberpunk 2077 will top the Witcher 3 as the RPG of the decade.
Here is why I believe it will be so
In the 70s PnP RPGs like Dungeons and Dragons redefined games before video games even existed, giving players the ability to have full freedom to escape and become someone different and become part of a world of imagination.
Then the 80s came with the CRPG which were mostly basic dungeon crawlers with little roleplaying ability and poor world design but it was a start nonetheless
1991 changed that with Ultima VII which increased the roleplaying ability and world design. In the late 90s Interplay were the kings with Baldurs Gate and Fallout 1 and 2 taking it up a notch by creating non linear experiences with an incredible story and world. However they lacked a proper customization and character creation.
However in the 00s Bethesda and Bioware rose to the top representing two different approaches of developing RPGs. Morrowind and Oblivion were heavily influenced by 80s dungeon crawlers with high non linearity, immersion and character customization but suffered from weak storytelling and world building whereas games like Mass Effect had strong storytelling, action combat and introduced the voiced protagonist but suffered from high linearity and weak customization.
Which leads me to Cyberpunk 2077, we have all seen the demo. Right from the get go we saw a shit ton of character creation/customization options. Then in the rescue quest we heard V as a voiced protagonist, shooting mechanics and amazing levels of immersion. After that starting from V's apartment we were thrust into the strong story and breathtaking world with so much detail and atmosphere. Then with the Corpo quest we witnessed the high non linearity of the game.
According to CDPR employees like Kyle Rowley and Miles Tost, this is just the tip of the iceberg. For example side quests are interwoven with the storyline, there will be even more ways to customize your character, NPCs will have a massive library of animations to enhance immersion and Night City will be massive with an actual undercity and overcity. The story will be filled to the brim with neo noir and rock n roll and linearity so low that you can even scrub the clap off the cred chip and become allies with Maelstrom by buying the spider-bot outright without a firefight.
Oh and its the first real cyberpunk open world video game
Guys this game is the RPG we have always dreamed of but have never got until now.
This will revolutionize the modern RPG!!!!!!
Here is why I believe it will be so
In the 70s PnP RPGs like Dungeons and Dragons redefined games before video games even existed, giving players the ability to have full freedom to escape and become someone different and become part of a world of imagination.
Then the 80s came with the CRPG which were mostly basic dungeon crawlers with little roleplaying ability and poor world design but it was a start nonetheless
1991 changed that with Ultima VII which increased the roleplaying ability and world design. In the late 90s Interplay were the kings with Baldurs Gate and Fallout 1 and 2 taking it up a notch by creating non linear experiences with an incredible story and world. However they lacked a proper customization and character creation.
However in the 00s Bethesda and Bioware rose to the top representing two different approaches of developing RPGs. Morrowind and Oblivion were heavily influenced by 80s dungeon crawlers with high non linearity, immersion and character customization but suffered from weak storytelling and world building whereas games like Mass Effect had strong storytelling, action combat and introduced the voiced protagonist but suffered from high linearity and weak customization.
Which leads me to Cyberpunk 2077, we have all seen the demo. Right from the get go we saw a shit ton of character creation/customization options. Then in the rescue quest we heard V as a voiced protagonist, shooting mechanics and amazing levels of immersion. After that starting from V's apartment we were thrust into the strong story and breathtaking world with so much detail and atmosphere. Then with the Corpo quest we witnessed the high non linearity of the game.
According to CDPR employees like Kyle Rowley and Miles Tost, this is just the tip of the iceberg. For example side quests are interwoven with the storyline, there will be even more ways to customize your character, NPCs will have a massive library of animations to enhance immersion and Night City will be massive with an actual undercity and overcity. The story will be filled to the brim with neo noir and rock n roll and linearity so low that you can even scrub the clap off the cred chip and become allies with Maelstrom by buying the spider-bot outright without a firefight.
Oh and its the first real cyberpunk open world video game
Guys this game is the RPG we have always dreamed of but have never got until now.
This will revolutionize the modern RPG!!!!!!