To preface this let me make it clear that I think Cyberpunk 2077 is a beautiful and well written game. It is much of what I wanted it to be despite the flaws that currently exist in it. If anything take it as a compliment to the writing that I feel so genuinely depressed about this. I also know this might be very much a “me” issue, but I was curious if anyone else shared these thoughts.
That said I feel so very tired by the ending we have received. RPGs are a genre of game that is still very limited in titles. The select few that align themselves in this genre for the past decade have also had a common theme of despair about them. Whether it be the loss of friends, betrayals from those you held dear, or the death of the character that you carefully constructed and put so much into, I feel like only one or two RPGs for the past decade has given us truly happy endings. I used to look forward to every potential RPG release, but frankly I feel drained now.
RPGs are undeniably my favorite genre, I feel like no other type of game can be a personal and investing as this genre because you are making choices every step of the way by interacting with characters, pursuing side quests, and choosing different paths. All other games seek to tell you a story, but these game invite you to be a part of the story. Such an invitation is personal and asks you to put yourself and your thoughts into the game, to make an emotional investment in it.
However so many of the RPGs lately seem to have forgotten that by giving their players choices the players in turn expect their choices to matter. The biggest offender was Mass Effect 3 the finale to one of the greatest trilogies in gaming. The game where you were once able to decide who lived, who died, who was in power, and who would turn against you, somehow managed to famously end with a choice of three different colors for essentially the same ending. In the final moments taking away all choice in favor of a single story that the developer wanted to tell rather than the multiple ones they could have offered. It was seen by many as unforgivable and one of the greatest insults to those who had invested so much into it.
You would think that such a well known failure would make other companies, hoping to break into the genre and become a competitive force, take note, but here we are again. Yes they are more fleshed out than ME3, but we still get a few different flavors of death and nothing else. We again have another RPG claiming that we have a right to choose how our story plays out, but we have no right to how it ends. If BioWare gets criticized for it shouldn’t CDPR too?
I’m not really angry like so many people are about the bugs and such, I just few sad. Sad that this is how they thought V should end, sad that I can’t replay the game without the absolute certainty that there is nothing I can do hanging over my head, sad that this lack of choice is becoming normalized in the RPG community. I know it is just a game in the end, but these games encourage emotion with their presentation and I wonder how many people share this feeling of sadness.