I believe that the endings where V has 6 months to live are more like "to be continued" story. There are enough hints in some of the endings about this.
I miss a good ending in the sense that there is no ending, where no one of V's friends will feel betrayed or mad with V or bring more unnecessary deaths and this could be easily achieved without going against the main principles of the characters and being cheesy.
I think that the game gives in general mostly a positive and bright feeling. If Cyberpunk was a city without crimes/problems I don't know what the game could be about, picking flowers or delivering pizza maybe? There are enough people in the world of Cyberpunk, who want to change things to something better, even the fixers' requests go mostly over rescuing people or handle assholes who kill people for their implants or for creating BDs. In some cases, V can even allow the "target" to escape, but those are things for another discussion.
I miss a good ending in the sense that there is no ending, where no one of V's friends will feel betrayed or mad with V or bring more unnecessary deaths and this could be easily achieved without going against the main principles of the characters and being cheesy.
I think that the game gives in general mostly a positive and bright feeling. If Cyberpunk was a city without crimes/problems I don't know what the game could be about, picking flowers or delivering pizza maybe? There are enough people in the world of Cyberpunk, who want to change things to something better, even the fixers' requests go mostly over rescuing people or handle assholes who kill people for their implants or for creating BDs. In some cases, V can even allow the "target" to escape, but those are things for another discussion.