In my first playthrough I barely got any banter but with each playthrough the amount my companions speak to each other has increased a little.
I've noticed that in the Hinterlands at the beginning, Varric, Cassandra and Solas talk a lot, but then after the first few initial quests, dialogue reduces significantly and sometimes I can go for an hour or so without any party dialogue.
For example, I know people say that if you don't romance Dorian or Iron Bull, their dialogue hints that they get together. Now I've played 4 playthroughs up until at least the final mission, and I haven't had that banter trigger once. I wish I could figure out what is going on with the banter in my game bc sometimes I have loads and then other times everyone is silent.
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Anyone else annoyed by the crazy amount of fetch quests?
I mean I like the game and the characters especially but the story was way too short and instead we have soo many generic side quests in every region ughh
Hmmm honestly I've not really felt overhwelmed by fetch quests. And also I feel as though often the fetch quests' rewards are not power but what you get for doing them. So collecting ram meat to help the refugees gives you approval from solas and cole, which is useful bc Solas usually doesn't like me unless I'm a female elf who flirts with him to raise his approval.
Then you also get things like resources from killing wyverns or bears that are causing problems in the area.
The one thing I wish we had more of were the quests to capture forts. I find them a lot of fun! But to answer your question, I've found DA:I's fetch quests to feel far less numerous and annoying than Skyrim's.