HalkHoganPL;n9563291 said:Hello!
I finished Reworking Sheep. As Skellige is a very cold place, I decided to give them more wool. Now they will be warmer.
The next animal in the queue is a Ram.
It's rocks textures from texarray, I plan to reworked them (and all other textures from texarrays) in future.
:nice:
What? I've never seen anything like this in my game. Can you show some video? And are you sure that you didn't change anything with mipmaps in rendering files and you have enabled AA? Also maybe you have too high sharpening.FrankPredator7;n9564781 said:Hi Halk Hogan,I see that in you mod bricks and wood have shimmering,the textures vibrate when you move. I know that CreatorGreg fixed it in his Oaks mods,maybe you can ask him how to fix it.
HalkHoganPL;n9564901 said:What? I've never seen anything like this in my game. Can you show some video? And are you sure that you didn't change anything with mipmaps in rendering files and you have enabled AA? Also maybe you have too high sharpening.
FrankPredator7;n9565081 said:Sorry I don´t know how to record in good quality.But for example you can see the problem in this place: https://imgur.com/a/khOn0
Test by yourself the place with your mod and without it and you will see the wood textures vibrate.
PD:I don´t have any sharpness
Yeah, after a close look I noticed some texture shimmering, also with vanilla textures but it's caused by negative textures mipbias.FrankPredator7;n9565081 said:Sorry I don´t know how to record in good quality.But for example you can see the problem in this place: https://imgur.com/a/khOn0
Test by yourself the place with your mod and without it and you will see the wood textures vibrate.
PD:I don´t have any sharpness
HalkHoganPL;n9565291 said:Yeah, after a close look I noticed some texture shimmering, also with vanilla textures but it's caused by negative textures mipbias.
However, I found a simple solution to this problem: go to all config files ("rendering" files from bin/config/base and bin/config/r4game/user_config_matrix/pc and user.settings from My Documents/The Witcher 3) and change "TextureMipBias" from -1 to 0. Also for better textures quality I recommended to force high quality and x16 Anisotropy Filtering in NVIDIA Control Panel for witcher3.exe (and the same for AMD GPUs).
After this, textures will no longer be shimmering and everything will be smooth and beautiful.
:cheers3:
HalkHoganPL;n9565291 said:Yeah, after a close look I noticed some texture shimmering, also with vanilla textures but it's caused by negative textures mipbias.
However, I found a simple solution to this problem: go to all config files ("rendering" files from bin/config/base and bin/config/r4game/user_config_matrix/pc and user.settings from My Documents/The Witcher 3) and change "TextureMipBias" from -1 to 0. Also for better textures quality I recommended to force high quality and x16 Anisotropy Filtering in NVIDIA Control Panel for witcher3.exe (and the same for AMD GPUs).
After this, textures will no longer be shimmering and everything will be smooth and beautiful.
:cheers3:
Marcin_89.683;n9669211 said:Why rocks look less detailed in this version ?
https://imgur.com/Xx4Rfb1
https://imgur.com/TIMq1La
They look like default textures...