Nothing to worry about, but I like your thought on setting precedents. I disagree, though.So tell me: What should be the fate of single Player in Gwent? Incuded free of charge? Pay for it? Allow in game currency to pay? Other option to post below?
We're not talking about splitting multiplayer and single player in a traditional game sense. This is a card game. Single player content is not what the main draw should be. It's a nice addition, and it sounds REALLY good, and I'll be paying for it. If you aren't aware, DLC in the Witcher was very well priced for the content. That's a precedent that has ALREADY been set in favour of the consumer. I'm expecting this game to be full of value.
Just remember that the company that made the Witcher is making a card game, and we won't have everything immediately, and everyone's perception of value is different. That's a line of thinking that's kept me from being concerned. This is pre-beta, after all.