AC/Far Cry "Tower mechanics" in TW3
In the gameplay trailer, at 2:20.
If you clear an area from monsters, people will go to live in that area and you will unlock shopkeepers and something.
But...is it a scripted mechanics like AC/Far Cry towers?
I mean, many hints on the map, and when you clear them, there is a scripted cutscene and something will be unlocked on the map.
In the gameplay trailer, at 2:20.
If you clear an area from monsters, people will go to live in that area and you will unlock shopkeepers and something.
But...is it a scripted mechanics like AC/Far Cry towers?
I mean, many hints on the map, and when you clear them, there is a scripted cutscene and something will be unlocked on the map.