To the 66 year old who started this thread--I'm 62 myself with lousy hand eye coordination. To win this fight you need to be level 10, and you must know the Aard sign. You should also pick up the Igni sign in the crypt; it will save your bacon many times later on. You need to learn how to make blade coatings--most notably the spectral oil. Most important, to me, you need to know when to RUN FOR YOUR LIFE. I know it doesn't feel very macho to run away from an enemy, but you won't win this game unless you do so from time to time. The fight with Azar, for me, consisted of me running, Azar chasing and catching Igni blasts from me as soon as my endurance was high enough to send another his way. There are MANY other times I needed to run. You can skip that whole, beautiful, mob scene just before the dogfight by hitting the escape key just as it starts. You should come out of the cave with zero toxicity, because the potions you take in the cave will have worn off by the time the main fight starts. When it does, take a blizzard potion and run. When you've slightly outdistanced the mutts take a tawny owl and run. Finally take a swallow (take it last because it is much shorter duration than tawny owl). By this time the blizzard will have just about run out. Use the Aard sign to blow out the dog generators. Finally, start hitting the Beast with the Aard sign, and watch to see if he's knocked down. Ignore the barghests except to the point of not letting them surround you (running required). When you see the Beast fall, you can kill it with a single sword thrust. The remaining barghests will be unsummoned, and will vanish. The mob of villagers are relatively easy to handle (hardly any running required). Hope this helps you out.