Thanks.I would love to see it among my dwarves! Very interesting idea
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Counter to Drakenborg. I like it.
Thanks.I would love to see it among my dwarves! Very interesting idea
Counter to Drakenborg. I like it.
How about the next expansion of cards, is focused on neutrals, or seperate then into factions if needed, doesn't matter much, and add the remaining characters/ creatures from the book of the thousand fables/ fablesphere. Like musicians of blaviken, or the book itself, the rest of the characters were really captivating, and the combination of childhood fables and the wither makes it even better. The wicked witch and her broom which can literally be two seperate cards, or something similar to skellen where the witch creates her broom for some effect or whatever. The drank wolf, the pixies..even Rapunzel would work as Hanged Rapunzel, make it a cursed card since there was a specter of her haunting the tower when she hanged herself. Goldilocks could be a disloyal unit, since she steals the bears food. The naked nilfgardian emperor. Syannas ribbon could even be an artifact aswell, where it has a timer, and during that timer, any ally that does in your round is brought back, but once the timer rans off, it destroys itself and maybe even damages adjacent units by the power of the last unit the enemy played or something, not sure, throwing ideas out there.
Every character seems important to me and the possibilities are endless with them. And I think I speak for everyone.
I think this is a really cool idea for new cards, from an expansion that everyone loved in Witcher 3. The characters really captured me as a player even tho most of them were dead by the time geralt and syanna get there, but still. Magical moments in my gaming expirience.
Before I comment to your suggestion let me share my thought process while I was making the card.The scenario is too weak for 14p. I would suggest:
Chapter 1: Spawn Elven deadeye on this row, then create and play a trap that is not in your starting deck. / or: Play a trap from your hand, then draw a card. Whenever a trap is triggered, damage random enemy unit by 2.
Chapter 2: Spawn [1] cargos on an allied row. Whenever a trap is triggered, increase the value by 1.
Maybe. I just hate current Regis: Bloodlust. There's nothing vampirey about him why is he milling stuff is beyond. Numbers can be tweaked but I just made it because I just don't like current Regis: Bloodlust.The amount of drain could be even higher for these provisions - maybe 4 or 5 ?