GenLiu;n10656351 said:I'm sorry but this is poor tactic.
1/ You can't tell for sure if you're gonna win or lose the CF when you swap her on R1, and she has a lot more value on R2 if you win it.
2/ You can't tell what deck your opponent is bringing that early in the game (the leader isn't a good enough of a clue), meaning you don't even know if your opponent is gonna dry pass in the first place (if he doesn't, you basically sacrifice one of your bigger threat for nothing...doesn't sound all that productive to me).
3/ Some players never dry pass unless they have an unplayable hand, dry passing has never been proven a viable strategy and dry passing doesn't increase your chance to win by a significant amount (it's not like the card advantage, for example...which you can get if you keep WD in your hand).
1. That's why you have 2-3 wardancers. And I was actually talking about this new suggestion when you know when you are gonna win or lose a coinflip.
2. There's only a few competitive decks at ranks 20-21. So you usually know by a leader.
3. They may or may not drypass. By dropping a wardancer you force them to commit to R1.
I am also not really sure how a poor tactic could get you to rank 20+. Could it be it's not that poor, eh?