1. Within a level or point of interest do enemies appear at random places or at specific spawn points? Will enemies reappear after time or once an area is cleared is it cleared forever?
2. We have heard from several sources that the world can change based on choices the player character makes in the game. Have you developed any points of interest or levels where you have to plan for multiple scenarios depending on prior choices the player has made in the game? If yes, how does that effect your design and what is it like designing for these varying possibilities?
3. Is there any specific level or point of interest you have designed or helped design that you are especially proud of? What about that particular point of interest makes it stand out to you?
2. We have heard from several sources that the world can change based on choices the player character makes in the game. Have you developed any points of interest or levels where you have to plan for multiple scenarios depending on prior choices the player has made in the game? If yes, how does that effect your design and what is it like designing for these varying possibilities?
3. Is there any specific level or point of interest you have designed or helped design that you are especially proud of? What about that particular point of interest makes it stand out to you?