I cut off his head. 'Tis quite funny.who wouldn't make him king anyway.
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I cut off his head. 'Tis quite funny.who wouldn't make him king anyway.
How many heads?I cut off his heads. 'Tis quite funny.
wut?Wow, me! Me me me me me me!.
it's cuz you're edgyI cut off his head. 'Tis quite funny.
I went for the AIistair romance in my first playthrough, but after that, it was the crybaby stuff that put me off. My favourite wardens were a female City Elf Warrior who dumped him for Zevran at the first opportunity, or a male Noble Rogue whose main game objective was to get his hands on the throne.Oh Dragonbird, didn't imagine a woman would be capable of killing "precious" Alistair.
My respect!
P.S. A mistype there.
You have no idea how satisfying it can be to crush him completely and utterly.it's cuz you're edgy
I do wanna beat the shit out of Alistair for always complaining like a little crybaby but I wouldn't kill him for it haha.
what's satisfying are the comments well done! haha interesting fact about Alistair and Anora never having children tooYou have no idea how satisfying it can be to crush him completely and utterly.
https://www.youtube.com/watch?v=nvGODzFCYK0#t=16m16s
People who know what they are doing.[ but who wouldn't make him king anyway.
or wardens who don't care much about FereldanPeople who know what they are doing.
But I won't be seeing him anyhow, he's dead.
http://social.bioware.com/56308/blog/17433/or wardens who don't care much about Fereldan
they said that about Leliana too
Rolling has been part of video games for over decade and if you want to talk about RPGs it was in Demon Souls years before Witcher 2.Rolling. The fucking rolling. Of all the things they could take from Witcher 2.
I would hope for BioWare to make a bold move, for once, and use the big bad evil as a pretext for a much more interesting conflict, as something no one else really cares about. While you're the only one - eh... - who can stop the demons and whatnot, every faction is trying to rise to (more) power and deal with their internal and external struggles, offering their support to the Inquisition only to further their own ends. Then, in this case, the player could choose among being the hero that wants to save the innocent and who gets more or less manipulated by everyone else, the Inquisitor that doesn't care about other powers as long as he can do what he has to do, or the most manipulating of the bunch, taking advantage of his position of power in the crisis to bring the Inquisition to the big players' table. Or none of those and something else, because not everything has to be chosen between three freaking option all the time.I don't mind fighting a big bad evil, if it's in the background throughout most of the game like in Dragon Age: Origins, where most of the time was spent on subplots exploring the world of Thedas. If DA:I is as good as DA:O and Awakening, I'll be quite satisfied (the latter after all is still my 2nd favorite game).