Lets not go comparing CDPR to literally the worst company in the world, I want TPP, really strongly. But EA are leaps and bounds ahead in terms of a horrible company that disrespects its customers.=
Lets not go comparing CDPR to literally the worst company in the world, I want TPP, really strongly. But EA are leaps and bounds ahead in terms of a horrible company that disrespects its customers.=
Wouldn't mind being pleasantly surprised myself.Maybe this will be the game that will make you love FP, who knows. I can imagine seeing the massive city from a first person view and looking up at the giant building will be amazing, something you can't experience from third person
No. FPP would be more immersive, a LOT more immersive, than TPP only if it was VR.
Having to rotate the camera by hovering mouse pointer from one side to the other of the monitor breaks immersion, and breaks it a lot. Also, it's not practical, because you cannot do other things when you are rotating the camera. And with this i mean that you cannot shoot in front of you while you turn camera, because turning camera turns your whole character.
And it is immersive? Oh, yeah? Because you, in reality, turn around the same way, right? Whenever you turn your head, you turn all yourself in that direction?
Oh, please
Yeah please. Whatever imperfections you have with the control of the perspective are moot. There is no other way because the only perspective of being another character is through their eyes.
Youre knocking it but whats the alternative. a gods eye. a drone. thats not 'you'
That's got nothing to do about immersion. It just that you're obsessed with seeing your character, and you're used to playing in third person as a preference. So you're not seeing things rationally. First person perspective is always more immersive when fov is above 85: you see much more details, the scale of the world is bigger, you can look up or down, etc. It's not even comparable..
FPP allows you to strafe, your head points one way while your body moves another. You can move sideways while you shoot forward
That's what happens when you pull all the real talent to work on Anthem and let the interns make Mass Effect
I'm genuinely curious, in which games can you "shoot in front of view while turning the camera" without any auto-aiming involved? And why whould you need to look at something else than your target while shooting?
immersion of controlling /watching a little sprite on screen via drone camera.
Immersion of actually being the character can only be done through their eyes. their perspective. Not subjective.
There is no debate. My final comment on this. Again, lets talk about your preference of playstyle and why it should be in the game.
They did not start out this way.Lets not go comparing CDPR to literally the worst company in the world, I want TPP, really strongly. But EA are leaps and bounds ahead in terms of a horrible company that disrespects its customers.=
Wouldn't mind being pleasantly surprised myself.
T
They did not start out this way.
I'm old enough to remember times when EA were one of the vlbest comapanies and were even advocating reducing game prices because 60$ is too expensive. And look at them now - they went full Paplatine on us over the years.
Such changes do not happen overnight.
The number of people who think CDPR can just "code in" a toggle ane be done with it amazes me.
You may view it that way but the corporate certainly can't and won't. TPP would require a new production pipeline because it brings in an entirely new set of problems requiring an entirely new set of solutions. It would be a feature like any other and it would certainly need to be treated that way by the team. When you are a 4 billion dollar company you can't afford to halfass features.
And seeing that they have specifically designed features around FPP that directly go against the ability to treat TPP as an equal part of the product, it should becomes pretty clear why TPP isn't happening.
Cheers. Now that's the spirit! I hope everyone is happy of the outcome.
FPP allows you to strafe, your head points one way while your body moves another. You can move sideways while you shoot forward
I will probably play this game, but for me there is a huge minus, that I can not see my character 80% of the gameYou're generalizing big time. I very much prefer FP in games, but I can enjoy third person games like Dark Souls, Bloodborne, Witcher.. because they are good games. I'm not going to bother Naughty Dog to make TLOU2 a FP game, I'm gonna accept the way things are and try to enjoy the game. You should probably do the same..