Well that is a crying shame.... Again, I hope nothing but good for this game but I will not be among you to play this game only because I am not able to play fps games T__T^ Yup.
Those two shots are your character following another character.
Well that is a crying shame.... Again, I hope nothing but good for this game but I will not be among you to play this game only because I am not able to play fps games T__T^ Yup.
Those two shots are your character following another character.
I'd like TPP more because I like watching my things getting upgraded. Also watching female character is a plus.
But FPP gets me more fps and more immersion.
Now that so much time and money has been invested in FPP, then just go with FPP. FPP gets a vote from me.
me no.2: but what about looking at your shiny upgrades and armor?? didn't you just say you'd like that too?
me no.3: yeah i said that. i believe there's mirror in the game so use the mirror u idiot.
"Some" cutscenes are said to be in 3rd person. Like in the 48 minute demo when you see V brushing her teeth in her apartment.I do not mean that one, there was 2 trailers, one with cinematic goodness, and other with "actual" gameplay
Believe it or not, for me, animations count little in the overall feeling of being "immersed".
I'm sure you wouldn't say that if you looked at enough wooden block animations which are clearly unnatural.
"Some" cutscenes are said to be in 3rd person. Like in the 48 minute demo when you see V brushing her teeth in her apartment.
Yup, still dissatisfied with the decision, still think there should be an option, but now convinced it's less because "immersion" and more "it's less work", due to not having to deal with fully animating the player model. With this news that there might not be the previously much-lauded third-person cutscenes, this theory is gaining more and more traction with me.Hi
Is anyone still dissatisfied with the decision to focus the game on first person only or are you happy with that decision?Since i saw the trailer i could understand why they choosed to go full first person and in my opinion it was the best choice because the immersion is much better especially for that world.Lg
Yup, still dissatisfied with the decision, still think there should be an option, but now convinced it's less because "immersion" and more "it's less work", due to not having to deal with fully animating the player model. With this news that there might not be the previously much-lauded third-person cutscenes, this theory is gaining more and more traction with me.
this has been discussed before and the biggest reason is that you cant make a third person camera work properly in certain types of confined spaces and verticality presents other issues (ie, you cant look all the way up in a third person camera). think of how many third person games shift into forced first person when in, say, ventilation ducts, and how cameras spaz out when they collide with the environment.Yup, still dissatisfied with the decision, still think there should be an option, but now convinced it's less because "immersion" and more "it's less work", due to not having to deal with fully animating the player model.
Hi
Is anyone still dissatisfied with the decision to focus the game on first person only or are you happy with that decision?
Hi
Is anyone still dissatisfied with the decision to focus the game on first person only or are you happy with that decision?Since i saw the trailer i could understand why they choosed to go full first person and in my opinion it was the best choice because the immersion is much better especially for that world.Lg