Game lobby often gets up to 4 or even 5 players and refuses to start, indicating more people are joining, nothing happens, have to hit the MM lobby a few times to get it going.
The game will often disconnect and there is no option to return or rejoin the game.
The game will occasionally hang on placing the dice rolls into the slots, game becomes unresponsive and needs a restart. With no way to rejoin a game it's fairly sad when this happens.
The game seems to not function very reliably with touch screen input either, it will not respond or object will fail to be selected properly (not that I really expect that in such an early release of the game).
The game (other than occasionally hanging) seems quite good, runs well, looks and sounds great and seems very interesting, however the match making, lobby and inability to reconnect to games or establish a friends list for private games makes it almost unplayable though. I am yet to finish a single game as once something happens, there is no way to get back in. Very, very often a game with start with 4 players and fire down to 2 players over a 30 minute period, before my client then has a problem and the game is over.
I am basically going to wait a week or so for something to be done about the lobby system or a reconnect feature, possibly even an AI patch to negate all that for testing purposes. Until then, it's far too frustrating to even attempt playing, for me anyway.
Adding a reconnect feature would make the game significantly more playable, particularly at this early stage, its almost not even reasonable to test the game properly. I expect most people have already suggested this, but yeah, me too.