Why would anyone put a measure of their health on their back, where they couldn't see it, but their enemies could?
The expression "watch my back" acquires a new meaning.
Why would anyone put a measure of their health on their back, where they couldn't see it, but their enemies could?
The expression "watch my back" acquires a new meaning.
The heads up display with a health bar on the body will open us totally new dialoge options.....like:
guy: "Hey girl look at my health bar"
girl: "Oh wow thats a huge health bar!"
Do we even know if CP 2077 is going to be FPP or TPP, because that would matter in determining the placement of HUD components.
I expect that it will probably be based on The Witcher 3's framework, thus 3rd person is probable. I would have no problem with that, especially if it shares similarities to ME.we dont know yet....
I liked the way Mirrors Edge did it. That game had no HUD at all. And was that annoying? Hell no. T'was immersing. Only problem is Mirrors Edge mainly was about running from your foes, not confronting them. Well, sometimes, but then you had to watch out and better make that hit/kick/last bullet count otherwise t'was you who bit the dust. And we all know that's not what CP2077 is going to be about if we don't want it to.
I'm not sure about having no HUD at all in a game that also offers third person view. Could work, might not. Hm.
I know what you mean, I wrote that from the perspective of really being an aug. Honestly, I'll be happy with just a disable HUD option.
But it would be cool to see what solution the devs come up with for immersive HUD, if they choose to go that route.
Let's put it this way: diegetic and non diegetic elements are not in conflict and so the POV's. If i remember correctly gta4 features a cell phone in the right corner of the screen, and that sounds cool because whatever info you'll get it will still be part of the world (i.e. it's diegetic). There's no need to attach it to nico's head while driving, switching to first person. He can always get a vocal message.
Still, it's all up to what dev's want to put into the game so....idk.