Nope. If anything video games have been priced too high for far too long. More developers need to distance themselves from Publishers and go independent. Just look at what Ninja Theory was able to do with HellBlade. What a quality game for a reasonable price. Now let's look at what Compulsion Games did with 'We Happy Few'. This game started as an Indie AA game with much potential and a reasonable price. Unfortunately, it went on to become a bloated AAA game being published by Gearbox Software. Did the partnership with Gearbox help the game? Nope. The game is mediocre at best as most critics have pointed out. There will always be DLC. That's not something that will stop with increasing the price of the base game. There was a time to put a stop to DLC as we know it today, and that boat sailed a long, long time ago. Expansions are rare nowadays because it's like developing another game essentially and that requires more funding. Why would developers bother with that when you can easily milk your fanbase with "cut content" dlc.
CDPR is a polish developer. Development costs are lower in Poland than they are in the US. So their game should be cheaper than the average $60-70, not more expensive. As consumers, we should avoid making arguments like "I think it's time to pay more because it's worth it." In fact, it is your duty to find the most competitive price for the product you want to purchase and then purchase it legally. You don't have to make the "companies deserve more our money" argument for them. They are already doing it with or without your help. Fortunately for us, CDPR still believes in being fair to the consumers. Otherwise, they'd charge $40 for each expansion they put out for TW3. And god knows those expansions were lengthy! Enough to be standalone games. That doesn't mean, however, that you should feel overzealously generous. That kind of thinking is critically bad for consumers.