kofeiiniturpa;n10834541 said:What about when there are supposed to be RPG mechanics that - as they should - aim to distort the contorl accuracy so as to present character building his ability?
First Deus Ex did it pretty well in first person mode. While the weapon related skills don't increase the weapon damage that much, they do visibly improve your accuracy, while providing some additional benefits when it comes to using those weapons, like faster reloading, At the basic level you must hold the crosshair on the enemy for a while, for it to focus on him, thus letting you shoot him with a proper accuracy, but when you upgrade your skills, you can notice it actually starts focusing on faster and faster, at the highest level letting you finish your aiming in an instant. You can still shoot without waiting to aim properly, but then you have a very low chance of actually hitting your target. There are also some other combat elements, not Deus Ex related, that could potentially be affected by your character skills, like recoil or even the size of crosshair showing your lack of accuracy, that also can be replicated perfectly in first person perspective to show your progression. Outside of combat, other skills modified via stats can also be shown through the eyes of the character just fine. In other words I don't see the advantage that third person perspective could provide in regard to that.