> You're referring to the 13 mil sales that CDPR told us about. That's estimated sales (CDPR's own words, available through the investors call transcript if you're interested) and it does not include refund requests sent through e-mail directly to them. I'm pretty sure they're not even done going through those.
Please cite your data, source that number is incorrect. I'll wait. Until you do have a said source aside from it's untrue because I assume it is that is the data, fact we have. Nice try at begging the question logical fallacy however
Bottom line THEY commented AFTER refunds they still have more then 13 mill units sold (and that was 3 weeks ago, over 14 at this point I'd estimate considering the #1 sales chat ranking)
www.cdprojekt.com
CDPR's actual reports.
Allow me to make it as simple as can be.
...it estimates that by 20 December inclusive gamers have purchased over 13 million copies of Cyberpunk 2077. This figure represents the estimated volume of retail sales across all hardware platforms (factoring in returns submitted by retail clients in brick-and-mortar as well as digital storefronts), i.e. the “sell-through” figure, less all refund requests e-mailed directly to the Company by the publication date of this report in the framework of the “Help Me Refund” campaign.
Keywords - estimated, less all refunds request through e-mail directly to CDPR that are not factored in
But, hey, at least we agree it
probably has sold far more by now.
> Based on assuming the 13 mil sales figure is true, which is flawed as per the above. Furthermore, it does not account for the sellers' cut.
That is my formula how I came to that number, and I did take that into account. Don't assume.
Hence, your formula cannot possibly be right unless you know exactly how those sales are distributed amongst sellers AND how much they've actually sold.
By your final number it's clear you went for a safe 30% across the board (the smart thing to do) but unless you have exact numbers, it could be completely off.
If you're off, you're probably not that far off. I'm betting more in the ballpark of 200mil myself once they've given the investors their dividend. Even then, it's guesstimates since neither of us have solid numbers.
>Not sure where you're getting that average. 78% on Steam, 3.8/5 (76%) on GoG.
sigh.. 80-ish.. happy now and done splitting hairs?
Right, conveniently leave out the metacritic user score average of 7.2.
75-ish seems much closer to reality, but, yeah, I agree it's nitpicking for the sake of accuracy.
Also yes THREE weeks strait at #1 on steam, as of last week (week 4) #3. Unless you are implying blues news is complicit in reporting the numbers in some kind of conspiracy in CP's behalf?
I have no idea what that website is. After looking it up, I frankly can't be bothered to consider some random blog as accurate. I've seen, as in with my own eyes, CP2077 dip to second and third place right behind Rust and that CS:GO DLC for 2 or 3 days during the Steam Winter sale.
> Like I said, inaccurate but not a bad painting by any measure.
There is inaccuracy here but not on my part. What I do see is someone hell bent on finding (or creating) the negatives and refusing to give credit where it is due in their biased attempt to attack the game. shrug
Let me tell you what I see then. Someone who cannot STAND being told that he might not be right. Heck you can't seem to stand being told you're not COMPLETELY right.
I guess part of that is on me. I should've guessed how this was gonna go once you asked what your "inaccuracies" were. It already looked very defensive.
Oh, and please, take a look at my post history and tell me how I'm "biased" against the game. What you'll find is that I've often said I enjoy the game, support CDPR, remain hopeful that they'll improve the game and so on.
If anything I see the positive far more than the negative. Not to mention, I was actually agreeing with you about the game being in a very good spot. Just because someone tries bringing more accuracy to your post doesn't mean they disagree with you.
Try being less defensive.