Another +1 on the vote against level scaling. Please give me the option to go back to how it was.
I really enjoyed knowing there were areas of high danger I wasn't ready for and levelling up, getting gear to be able to go to them, it's called progression.
Now levelling is basically pointless, may as well start at level 50 and randomly just go around the world clockwise or pick some other random pattern.
I really enjoyed knowing there were areas of high danger I wasn't ready for and levelling up, getting gear to be able to go to them, it's called progression.
Now levelling is basically pointless, may as well start at level 50 and randomly just go around the world clockwise or pick some other random pattern.