GregorWladacz;n10337692 said:BTW, your grass looks a lot like the beautiful grass mod by boostin4kix I like it
Benditormenta;n10338832 said:Maybe this will sound weird to you, but man, I really like how Skellige looks in those screenshots due to the lack of trees. It's like a tundra. Do you think you could make a mod?
Thanks.
MaykonLexar;n10338862 said:Unlimited tools
spoxox;n10339532 said:You mean "limited", right?
Valas991;n10340152 said:why do you question him? It's rather offensive. I'm quite sure he knows what he is talking about.
MaykonLexar;n10338862 said:limited tools, it's not possible to remove the trees from a single place and I've already thought about it a lot!
If there is a way, I have not found out yet
erxv;n10341032 said:
levels\prolog_village\source_foliage\foliage_0.00_-128.00.flyr
levels\prolog_village\source_foliage\foliage_0.00_-192.00.flyr
etc.... those kinds of files... this pic is taken near the well in white orchard (the one that is surrounded by trees)
open the .flyr files in mod editor, and import this file: https://mega.nz/#!NXgljBja!eLipq3j7-...HgNJLrRNux1Wi8 (its basically just an empty file) into their unkownBytes...
this actually removes the trees and doesn't leave invisible trees that you can collide with in their place...
lucheimManeuver;n10336812 said:Honestly that is the best version of skellige i have seen yet in a lighting mod
Benditormenta;n10338832 said:Maybe this will sound weird to you, but man, I really like how Skellige looks in those screenshots due to the lack of trees. It's like a tundra. Do you think you could make a mod?
Thanks.
MaykonLexar;n10343312 said:Thanks to erxv , it will be possible to remove some trees, I think it is even possible to create a mod for this, however, my editor must be old because I did not find the files he had mentioned :/