since it's out and ready to use, anybody tested tw2 with new mantle?
Well Microsoft announced a new version of DirectX that will be a low-level access API like AMD's Mantle about a month ago and that it will be named DirectX 12 which Microsoft might release DirectX 12 in 2015 and some new rumors appeared on the internet saying Microsoft can release DirectX 12 in the Fall or Winter of 2014.Crytek announced that Cryengine and future games on this engine will get Mantle support. Will we see maxed out Crysis 3 with 60 FPS? Last time Eurogamer tried to achieve that with 3 Titans and OC top Intel CPU, but they couldn't because of CPU bottleneck.
In April AMD will release Mantle SDK for everyone.
Well isn't it a known fact by now that Microsoft innovates when there is competition and that when there is zero competition that Microsoft does not innovate? At least that's what I have been reading and seeing on the internet for over a year now and I have been purchasing Microsoft software since 1998.Or it could be a steaming load of Microsoft vaporware. Microsoft is the modern master of FUD and has only to announce a product it may not deliver for years in order to put a crimp in an unwanted competitor's sales.
I don't put much credence in rumors. Microsoft can make an official product announcement with a date certain for delivery, then I'll take DirectX 12 seriously.
(IBM invented FUD in the days when "no one ever got fired for buying IBM".)
Well isn't it a known fact by now that Microsoft innovates when there is competition and that when there is zero competition that Microsoft does not innovate? At least that's what I have been reading and seeing on the internet for over a year now and I have been purchasing Microsoft software since 1998.
I don't put much credence in rumors. Microsoft can make an official product announcement with a date certain for delivery, then I'll take DirectX 12 seriously.
I know no one knows if DirectX 12 will be good as AMD's Mantle I said that in my comment. All I said is that rumors are saying that DirectX 12 will either be good as AMD's Mantle or even better. I don't get why people tell me we don't know if DirectX 12 will be good or better than AMD's Mantle API when I specifically said in the comment that rumors are saying this not me. Do people just like read my comment quickly or something?Here I'm with Guy.
We don't know if it will be really that good as Mantle (Mantle was designed with AMD cards in mind, DirectX is designed to be universal). If it will be tied to any version of Windows (probably will be to 8 and in that case I won't use it until Windows 9). How exactly it will work or when it will be delivered.
I think AMD copied Microsoft. I read that AMD's Mantle API translates DirectX 11's HLSA or whatever into their own translation.Microsoft doesn't innovate. They only copy. This is not a bad way to run a business. It allows others to take the risk and eat the expense of establishing a market for new technology. When a competitor has opened a market, Microsoft is second or third in with what they claim is a revolutionary new product that is revolutionary only in the advertising of it. When a competitor threatens a market Microsoft dominates, they try to kill off the competitor by using FUD, by proclaiming closed specifications to be somehow standards, or by announcing vaporware. When a competitor has a product they want to use, they just steal it. Sometimes they get caught, as when the EU forced them to disclose their server protocols or i4i forced them to remove stolen data structures from Word.
If there really is a DirectX 12, it will be no more innovative than AMD's Mantle or nVidia's OpenGL extensions are already, and it will be later and less and only marketed as greater.
Well Nvidia said they will support DirectX 12 on Fermi, Kepler, and Maxwell. Doesn't Fermi go to like the 400 series? So Windows 7 should definitely be supported. Also I made a topic about it we can discuss there.DirectX is targeting holidays 2015 and they didn't say anything solid during presentation on GDC. Also it seems that you will need Windows 8 to run DirectX 12.
DirectX is targeting holidays 2015 and they didn't say anything solid during presentation on GDC. Also it seems that you will need Windows 8 to run DirectX 12.
You mean Microsoft will restrict DX12 to Win 8 as way to increase sales? Or is there some kind of inherent system call or driver structure in Windows 8 that is required by DX12? I think we know the answer.
Microsoft said that ~50% of gamers will have PCs ready for DirectX 12, but if you sum up video cards that were listed as compatible with DirectX 12 then you will see that they already have over 50% of market, so it must means that there will be some kind of OS restriction. My bet is that it will be to increase sales of W8.
You mean Microsoft will restrict DX12 to Win 8 as way to increase sales? Or is there some kind of inherent system call or driver structure in Windows 8 that is required by DX12? I think we know the answer.