MODkit 1.1 uncook fail on same file every time
MODkit version: 1.1
Game version: 1.31 GOTY, Steam, installed on dedicated SSD containing only games
Notes: running in elevated CMD, have tried setting the exe to run as admin, also tried compatibility mode
Every time I attempt to uncook the game files, the process will prematurely terminate upon reaching a certain file. As soon as this file begins being processed, the uncook will stop. For example, one of the errors says that "the file version is invalid (163 > 162), file is from newer version of the engine"
- I have tried many different options/switches in the command line to try to get a different result, but it appears I am unable to circumvent the issue. I have tried unbundle first, then uncook, but this results in error saying the files in the unbundled for are not unbundled.
- I have tried using the -uncookext= switch to limit the file types it processes, but both xbm and w2mesh will cause an error.
I have listed below very short snippets of the CMD output at the point where the error occurs and terminated the uncook. When I try to process the entire content folder, the process will stop at the same file every single time. I then tried tobreak the uncook into several pieces and/or use the -uncookext option to see if I would have more success. As you can see, pretty much every attempt to uncook was met with an error
normal command (wcc_lite uncook -indir="C:\The Witcher 3\content" -outdir="C:\Games\The Witcher 3\Uncooked" -skiperrors -imgfmt=tga)
(the total combined size of the uncooked files from this command is about 8.2GB by the time the error occurs)
-uncookext=xbm
(the size of the uncooked files from using this option is about 8.5GB when the error occurs)
-uncookext=w2mesh
(the size of the uncooked files from using this option is about 3.4GB when the error occurs)
I also decided to try to uncook each individual 'content_x' folder at a time (i.e. content\content0\, content\content8\), rather than trying to uncook the entire content\ folder and all the content folders contained within it. Doing them one-by one did allow me to uncook more of the game, but there is still A LOT of the game files I am missing. When combining all of the uncook files from each separate content_x folder, the total combined size was approx. 18GB.
Content0
Content1
Content2
Content3
Content4
Content5
Content6
NONE - uncook of 'content6' went from start to finish without issues
==============================================================================
Content7
Content8
NONE - uncook of 'content8' went from start to finish without issues
==============================================================================
Content9
NONE - uncook of 'content9' went from start to finish without issues
==============================================================================
Content10
Content11
NONE - uncook of 'content11' went from start to finish without issues
==============================================================================
Content12
Patch0
Patch1
Any help?
MODkit version: 1.1
Game version: 1.31 GOTY, Steam, installed on dedicated SSD containing only games
Notes: running in elevated CMD, have tried setting the exe to run as admin, also tried compatibility mode
Every time I attempt to uncook the game files, the process will prematurely terminate upon reaching a certain file. As soon as this file begins being processed, the uncook will stop. For example, one of the errors says that "the file version is invalid (163 > 162), file is from newer version of the engine"
- I have tried many different options/switches in the command line to try to get a different result, but it appears I am unable to circumvent the issue. I have tried unbundle first, then uncook, but this results in error saying the files in the unbundled for are not unbundled.
- I have tried using the -uncookext= switch to limit the file types it processes, but both xbm and w2mesh will cause an error.
I have listed below very short snippets of the CMD output at the point where the error occurs and terminated the uncook. When I try to process the entire content folder, the process will stop at the same file every single time. I then tried tobreak the uncook into several pieces and/or use the -uncookext option to see if I would have more success. As you can see, pretty much every attempt to uncook was met with an error
normal command (wcc_lite uncook -indir="C:\The Witcher 3\content" -outdir="C:\Games\The Witcher 3\Uncooked" -skiperrors -imgfmt=tga)
(the total combined size of the uncooked files from this command is about 8.2GB by the time the error occurs)
Code:
[2016.10.02 02:41:09][Warning][Core] File version is invalid (163 > 162), file is from newer version of the engine.
[2016.10.02 02:41:09][Warning][WCC] Failed to load contents from file 'C:\Games\The Witcher 3\Uncooked\characters\models\crowd_npc\background_crowd\novigrad_citizen_poor_01\model\novigrad_citizen_poor_01_a01.xbm'!
[2016.10.02 02:41:09][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 3632
-uncookext=xbm
(the size of the uncooked files from using this option is about 8.5GB when the error occurs)
Code:
[2016.10.02 02:41:09][Info][WCC] Uncooking file 'C:\Games\The Witcher 3\XBM Only\characters\models\crowd_npc\background_crowd\novigrad_citizen_poor_01\model\novigrad_citizen_poor_01_a01.xbm'...
[2016.10.02 02:41:09][Warning][WCC] Failed to load contents from file 'C:\Games\The Witcher 3\XBM Only\characters\models\crowd_npc\background_crowd\novigrad_citizen_poor_01\model\novigrad_citizen_poor_01_a01.xbm'!
[2016.10.02 02:41:09][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 3632
-uncookext=w2mesh
(the size of the uncooked files from using this option is about 3.4GB when the error occurs)
Code:
[2016.10.02 02:52:23][Info][WCC] Uncooking file 'C:\Games\The Witcher 3\W2mesh Only\characters\models\crowd_npc\skellige_fisherman\shoes\model\s_01_mb__skellige_fisherman.w2mesh'...
[2016.10.02 02:52:23][Warning][WCC] Failed to load contents from file 'C:\Games\The Witcher 3\W2mesh Only\characters\models\crowd_npc\skellige_fisherman\shoes\model\s_01_mb__skellige_fisherman.w2mesh'!
[2016.10.02 02:52:23][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 7452
I also decided to try to uncook each individual 'content_x' folder at a time (i.e. content\content0\, content\content8\), rather than trying to uncook the entire content\ folder and all the content folders contained within it. Doing them one-by one did allow me to uncook more of the game, but there is still A LOT of the game files I am missing. When combining all of the uncook files from each separate content_x folder, the total combined size was approx. 18GB.
Content0
Code:
[2016.10.02 01:51:15][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked0\quests\generic_quests\skellige\quest_files\mh202_nekker_warrior\entities\model\mh202_corpse_01_censored.w2mesh'...
[2016.10.02 01:51:15][Info][WCC] Created fallback file 'quests\generic_quests\skellige\quest_files\mh202_nekker_warrior\entities\model\mh202_corpse_01_n01.xbm'
[2016.10.02 01:51:15][Info][WCC] Created fallback file 'quests\generic_quests\skellige\quest_files\mh202_nekker_warrior\entities\model\mh202_corpse_01_d01.xbm'
[2016.10.02 01:51:15][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked0\characters\models\common\man_average\body\model\man_average__a01.xbm'...
[2016.10.02 01:51:15][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked0\characters\models\common\man_average\body\model\man_average__a01.xbm'!
[2016.10.02 01:51:15][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 8012
Content1
Code:
[2016.10.02 01:56:11][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked1\environment\decorations\light_sources\coal\coal_small.w2mesh'...
[2016.10.02 01:56:11][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked1\environment\decorations\light_sources\hanging_lamp\hanging_lamp.w2mesh'...
[2016.10.02 01:56:11][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked1\environment\decorations\light_sources\hanging_lamp\hanging_lamp.w2mesh'!
[2016.10.02 01:56:11][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 6252
Content2
Code:
[2016.10.02 01:59:07][Info][WCC] Created fallback file 'environment\decorations\light_sources\candles\textures\ob_candle01_n.xbm'
[2016.10.02 01:59:07][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked2\environment\decorations\light_sources\hanging_lamp\hanging_lamp_small_holder.w2mesh'...
[2016.10.02 01:59:07][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked2\environment\decorations\light_sources\hanging_lamp\hanging_lamp_small_holder.w2mesh'!
[2016.10.02 01:59:07][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 4016
Content3
Code:
[2016.10.02 02:05:11][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked3\environment\blockout_base\box_wood.w2mesh'...
[2016.10.02 02:05:11][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked3\environment\blockout_base\box_wood.w2mesh'!
[2016.10.02 02:05:11][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 2460
Content4
Code:
[2016.10.02 02:08:53][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked4\environment\decorations\decoration_sets\traders\traders_cloth\generic_cloth_b.w2mesh'...
[2016.10.02 02:08:53][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked4\environment\decorations\decoration_sets\traders\traders_cloth\generic_cloth_b.w2mesh'!
[2016.10.02 02:08:53][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 9980
Content5
Code:
[2016.10.02 02:11:43][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked5\characters\models\common\textures\eyes\eyelashes__n01.xbm'...
[2016.10.02 02:11:43][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked5\characters\models\common\textures\eyes\eyelashes__n01.xbm'!
[2016.10.02 02:11:43][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked5\characters\models\common\textures\runes\rune_noises.texarray'...
[2016.10.02 02:11:43][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked5\characters\models\common\textures\runes\rune_noises.texarray'!
[2016.10.02 02:11:44][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 6084
Content6
NONE - uncook of 'content6' went from start to finish without issues
==============================================================================
Content7
Code:
[2016.10.02 02:15:08][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\bathhouse_assets\textures\bathhouse_assets_n.xbm'...
[2016.10.02 02:15:08][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\bathhouse_assets\textures\bathhouse_assets_n.xbm'!
[2016.10.02 02:15:08][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\brothel_furniture\brothel_lanterns\textures\brothel_lanterns_red_mask.xbm'...
[2016.10.02 02:15:08][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\brothel_furniture\brothel_lanterns\textures\brothel_lanterns_red_mask.xbm'!
[2016.10.02 02:15:08][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\containers\bags\textures\sack.xbm'...
[2016.10.02 02:15:08][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\containers\bags\textures\sack.xbm'!
[2016.10.02 02:15:08][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\containers\bags\textures\sack_n.xbm'...
[2016.10.02 02:15:08][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\containers\bags\textures\sack_n.xbm'!
[2016.10.02 02:15:08][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\corpses\human_corpses\novigrad_dwarf\model\novigrad_dwarf_corps_08.w2mesh'...
[2016.10.02 02:15:08][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked7\environment\decorations\corpses\human_corpses\novigrad_dwarf\model\novigrad_dwarf_corps_08.w2mesh'!
[2016.10.02 02:15:08][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 6976
Content8
NONE - uncook of 'content8' went from start to finish without issues
==============================================================================
Content9
NONE - uncook of 'content9' went from start to finish without issues
==============================================================================
Content10
Code:
[2016.10.02 02:18:57][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked10\environment\decorations\light_sources\campfire\burned_coal.xbm'...
[2016.10.02 02:18:57][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked10\environment\decorations\light_sources\campfire\burned_coal.xbm'!
[2016.10.02 02:18:57][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked10\environment\decorations\light_sources\campfire\burned_coal_n.xbm'...
[2016.10.02 02:18:57][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked10\environment\decorations\light_sources\campfire\burned_coal_n.xbm'!
[2016.10.02 02:18:57][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked10\environment\decorations\light_sources\campfire\burned_plank.xbm'...
[2016.10.02 02:18:57][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked10\environment\decorations\light_sources\campfire\burned_plank.xbm'!
[2016.10.02 02:18:57][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked10\environment\decorations\light_sources\campfire\burned_plank_n.xbm'...
[2016.10.02 02:18:57][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked10\environment\decorations\light_sources\campfire\burned_plank_n.xbm'!
[2016.10.02 02:18:57][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked10\environment\shaders\special\night_lights\interior_array.texarray'...
[2016.10.02 02:18:57][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked10\environment\shaders\special\night_lights\interior_array.texarray'!
[2016.10.02 02:18:57][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 6692
Content11
NONE - uncook of 'content11' went from start to finish without issues
==============================================================================
Content12
Code:
[2016.10.02 02:21:59][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked12\environment\decorations\corpses\human_corpses\hangman\model\i_01_hangman_a_01.xbm'...
[2016.10.02 02:21:59][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked12\environment\decorations\corpses\human_corpses\hangman\model\i_01_hangman_a_01.xbm'!
[2016.10.02 02:21:59][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked12\environment\decorations\corpses\human_corpses\hangman\model\i_01_hangman_d_01.xbm'...
[2016.10.02 02:21:59][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked12\environment\decorations\corpses\human_corpses\hangman\model\i_01_hangman_d_01.xbm'!
[2016.10.02 02:21:59][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked12\environment\decorations\corpses\human_corpses\hangman\model\i_01_hangman_n_01.xbm'...
[2016.10.02 02:21:59][Warning][WCC] Failed to find cached texture for file 'C:\Games\Witcher 3\Uncooked12\environment\decorations\corpses\human_corpses\hangman\model\i_01_hangman_n_01.xbm'!
[2016.10.02 02:21:59][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked12\environment\decorations\corpses\human_corpses\nilfgaard_soldiers\model\corpse_01_nilfgaard_soldier.w2mesh'...
[2016.10.02 02:21:59][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked12\environment\decorations\corpses\human_corpses\nilfgaard_soldiers\model\corpse_01_nilfgaard_soldier.w2mesh'!
[2016.10.02 02:21:59][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 9520
Patch0
Code:
[2016.10.02 02:25:21][Warning][WCC] Failed to find texture caches in 'C:\The Witcher 3\content\patch0\'!
[2016.10.02 02:25:21][Error][WCC] No bundle files found in 'C:\The Witcher 3\content\patch0\'!
[2016.10.02 02:25:21][Error][WCC] No unbundled files found in 'C:\The Witcher 3\content\patch0\'!
Patch1
Code:
[2016.10.02 02:24:40][Info][WCC] Uncooking file 'C:\Games\Witcher 3\Uncooked_Patch1\characters\models\crowd_npc\background_crowd\novigrad_child_boy_01\model\novigrad_child_boy_01_d01.xbm'...
[2016.10.02 02:24:40][Warning][WCC] Failed to load contents from file 'C:\Games\Witcher 3\Uncooked_Patch1\characters\models\crowd_npc\background_crowd\novigrad_child_boy_01\model\novigrad_child_boy_01_d01.xbm'!
[2016.10.02 02:24:40][Error][Exception] Red Engine Crash Log
--------------------------------------
Build: 3.0.BUILD_VERSION_FULL P4CL: CL_INTERNAL Stream: STREAM_NAME P4_SHELF [ Compiled Oct 16 2015 ]
User: MRW
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x00000054
Crashed Thread:
Thread ID: 9204
Any help?