Didnt take long to find a NG-hate thread to share some recent thoughts, decided it was better than to create yet another one.
NG has always been tremendously popular, and hated by the same amount. Its known for its toxic style, whether its mill, clog or - taking things literally - with poison. Or how its able to play almost any archetype better than the faction to which it belongs to.
But for the past year, it added a new crime to its record:
NG - TWISTING THE FACTIONS IDENTITY
I don't mean NG is twisting its own identity. What is twisting is the balance and identity of the other factions.
There are 3 paradigms - pointslam, control and engines. MO is the pointslam faction, NG is the control faction, AKA the 'i wont let you do what you're trying to do' faction (Note: SK is also known as a control faction, but in a much more straightforward way, with damage). And NR is the de facto engine faction, which has been bullied by NG since they both came into fruition...
Not anymore. NG is doing NG things, taking stuff for itself, this time is "invading the North", and by far becoming the best engine faction, which has been for a whole year, since NG soldiers rework. Pretty much all the flanking soldiers are 2pts per turn, and cost 4-5p. As if that wasnt enough, they got that leader to easily put them outside of cheap removal and battle stations and baccala to play multiple engines in a turn.
Why should only NG have this privilege? Pratically no other faction has 2pt per turn engines. MO has three (Selfeater, witch apprentice, endrega larvae) but they're all 5/6p, more vulnerable to removal and they're pointslam engines, less valuable than control engines. NR and ST need to work a lot and create synergy between engines to extract more value than 1pt per turn.
As if this wasnt enough, NG also has Nauzicaa sergeant, which breaks the point-prov system, but that is topic for another time.
I sincerely hope there is a change to this in a near-future. I dont see them buffing 5 entire faction's bronzes to be on par with NG's, so the best next thing is asking for nerfs.
TIER 1 AND WHAT IT MEANS
The flanking soldiers metadeck that has been going around (i curse the person who thought on adding Aerondight to it) was considered Tier 1, and i dont see many people arguing otherwise. Now, at least according to Team Elder Blood (which is the only one still doing metareports, AFAIK), there's two other tier 1 decks. I have to disagree with their evaluation, and i'll explain why soon.
What are these tiers? There isnt any consensus. Some players simplify it into winrates in pro rank. So tier 1 are able to get 65+%, tier 2 is 55-60%, tier 3 is around 50%. Personally, i prefer to think more of a qualitative system rather than quantitative.
So tier 3 is a deck that is solid, but has some bad matchups, a tier 2 is a very strong deck able to beat almost all other decks, while a tier 1 is a deck with many strengths and virtually no weaknesses.
To give examples, i want to compare MO ogroids to NG flanking soldiers. The latter has been discarded by now, but was pissing off a lot of people in the first couple of weeks of the Tide Rises. Some said it was too strong. But it was definitely not tier 1. Why? Its counterable. If i wanted, i could go into the deckbuilder and make a deck that totally ruins ogroids (most likely, it would be NG... surprise!)
Now, a tier 1 deck like flanking soldiers is so strong because even when the opponent knows exactly what they have, there's no weak links to explore, no bad matchups for it. I go into the deckbuilder and i am not sure on how to counter that crap, so reliable it is.
That's one of the reasons i disagree with the metareport. The SY list should not be on the same level as NG's. One of the things i havent mentioned yet is how ridiculously easy flanking soldiers is to play, while SY is the opposite. But its also much more disruptable, as they require a lot of setup to protect their big vice engines.
If you disagree, feel free to share your opinion, but more importantly, the advice on new ways to defeat that NG atrocity until its hopefully (but not likely) balanced out.