The devs have addressed that in the past. It is never as simple as changing a few numbers, because those numbers affect more than just the corresponding cards, which in turn affects even more and more. It is easy for you or anyone else not in the dev team to make comments like that, but thinking they are facts is a mistake.with simple changes to power/provision cost
They have also said a lot more on the topic, and all of it makes perfect sense if one is willing to accept that one's assumptions might not be accurate.
Here, two from the latest TWiG:
Q: Bigger patch notes with more details next year?
A: Impact over quantity; it's better to have fewer but meaningful changes than numerous but less meaningful ones.
Q: What is the thought process to decide which cards need adjusting?
A: Includes analysing data and players' comments; it's important to look at the full picture and from more than one perspective.
Agreed. Quality over quantity.The more you change, the more potential for error. If they would change 100 card in a month, they would probably break the game entirely. Probably better if they only change small increments.
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