good point here, could prove interesting. Oddly, I did play (most) of Watch Dogs 2, and got bored silly with it, never finished it and pulled it. But I like your idea non the less.I got some ideas besides co-op, simple player invasions a la dark souls will be cool or hacking missions seen in watch dogs where 1 player tries to hack the other's phone but can't get detected. That way is not a fullblown deathmatch and if you are good at staying hidden in the enviroment or in a crowd you don't need to fire a single bullet.
https://bit.ly/2Q0q90W for example.
I just don't want CDPR to throw multiplayer out the window, there is more to it than ranked/competitive PvP. I have like 80 hours in WD1 and most of it is playing that hacking mode because I liked it some much, if you guys liked playing hide and seek as a kid you will like it too.good point here, could prove interesting. Oddly, I did play (most) of Watch Dogs 2, and got bored silly with it, never finished it and pulled it. But I like your idea non the less.
How would an in-game "VR deathmatch" or other minigames having to be designed in-game from the start?No thanks. And to try and shoehorn it into the game now would be a massive undertaking. It can't just be 'added', the game needs to be designed around it from the start. And your single player experience often time suffers greatly. Can we stop trying to make every game multiplayer?
"Animation Excellence - kompleksowa technologia umożliwiająca znaczny wzrost jakości i produktywności skomplikowanych animacji ciała i twarzy na potrzeby gier RPG z otwartym światem, uwzględniająca również innowacyjne rozwiązania procesowe i unikalny zestaw dedykowanych narzędzi"City Creation - a comprehensive technology for the creation of a" live ", playable in real time, a city with a large scale, which is based on principles, artificial intelligence and automation and includes the development of innovative processes and tools to support the creation of the highest quality open-mind games.
"Cinematic Feel - kompleksowa technologia umożliwiająca dostarczanie unikalnej, filmowej jakości w grach RPG z otwartym światem, uwzględniająca również innowacyjne rozwiązania procesowe i unikalny zestaw dedykowanych narzędzi"Animation Excellence - a comprehensive technology that enables a significant increase in the quality and productivity of complex body and face animations for the needs of open-source RPGs, including innovative process solutions and a unique set of dedicated tools.
"Seamless Multiplayer - kompleksowa technologia umożliwiająca tworzenie unikalnej rozgrywki dla wielu graczy, uwzględniająca wyszukiwanie przeciwników, zarządzanie sesją, replikację obiektów oraz wsparcie różnorodnych trybów rozgry"Cinematic Feel - a comprehensive technology that enables delivering unique film quality in RPG games with an open world, also including innovative process solutions and a unique set of dedicated tools.
One interesting piece is they wanted cross-platform multiplayer, I wonder if platform holders will allow that.A system of generic support for cross-platform multiplayer gaming in computer games for the most popular consoles and operating systems.