I understand as well. For quests like play 10 games or play 60 cards for example.a237426;n10098441 said:I understand the thought process behind implementing it in this fashion..
a237426;n10098441 said:I can definitely confirm that if your opponent forfeits in the first round — nothing counts towards your quest progression.
Its of kind of ridiculous — if you’ve played well enough that you’re almost guaranteed to win in the first round, or you’ve disrupted your opponents strategy enough that they feel they can’t win — you’re handing them the keys to be able to punish you for playing well. That simply isn’t fair, or fun.
I understand the thought process behind implementing it in this fashion... but come on guys, this needs to change.